Working its way up from the back of the class: #16,084 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
26/ 100
F
Lost ground: down 7,753 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap0.3 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Thu 1 OctThu 1 OctWed 30 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 13:46 UTC27d ago
1
–
running
0
Thu 1 Oct, 07:17 UTC27d ago
1
–
0.3 days
0
Wed 30 Sep, 23:13 UTC28d ago
1
–
0.3 days
0
Wed 30 Sep, 17:00 UTC28d ago
2
–
0.3 days
0
Wed 30 Sep, 10:50 UTC28d ago
2
–
0.3 days
0
Wed 30 Sep, 02:32 UTC28d ago
2
–
0.3 days
0
Tue 29 Sep, 20:27 UTC29d ago
2
–
0.3 days
0
Tue 29 Sep, 13:47 UTC29d ago
2
–
0.3 days
0
Tue 29 Sep, 06:48 UTC29d ago
2
–
0.3 days
0
Tue 29 Sep, 00:42 UTC30d ago
2
–
0.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Rustoria.co - AU Premium Preview Server (Map #6) sit?
No region tag appears for Rustoria.co - AU Premium Preview Server (Map #6), but the name suggests Oceania. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 2.28.106.247:28010.
How dependable is Rustoria.co - AU Premium Preview Server (Map #6), and is it online at the moment?
You cannot join now: Rustoria.co - AU Premium Preview Server (Map #6) is offline, last seen 27 days 6 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 27 September 2026, Rust Server Score saw it for the first time.
What Rust version is Rustoria.co - AU Premium Preview Server (Map #6) on?
Rust network protocol 2634 and build 166493 on Linux is what Rustoria.co - AU Premium Preview Server (Map #6) runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does Rustoria.co - AU Premium Preview Server (Map #6) wipe, and how often?
No next wipe can be predicted for Rustoria.co - AU Premium Preview Server (Map #6), which wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 27 days 11 hours.
What happens on Rustoria.co - AU Premium Preview Server (Map #6) when wipe day arrives?
Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 0 hours after it began.
Player count
What position does Rustoria.co - AU Premium Preview Server (Map #6) hold in the rankings?
In the top 69% of all ranked servers, Rustoria.co - AU Premium Preview Server (Map #6) sits at #16,084 for player hours over the last seven days.
Is Rustoria.co - AU Premium Preview Server (Map #6) a busy server?
It has been 27 days 6 hours since Rustoria.co - AU Premium Preview Server (Map #6) was last seen, and it is offline right now.
Tags
What is meant by the tags on Rustoria.co - AU Premium Preview Server (Map #6)?
gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166493 (Build): This runs on build 166493; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^p (PvE): The danger comes from the world, not from other players; builds (Build server): Bases can be designed and practised here; creative (Creative): No gathering here: it is a sandbox where you build what you want; training (Combat training): Practise aim and PvP, loot provided; modded (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags Rustoria.co - AU Premium Preview Server (Map #6) publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Rustoria.co - AU Premium Preview Server (Map #6)?
Rust Server Score lists that include Rustoria.co - AU Premium Preview Server (Map #6): Oceania Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Map and rules
What settings and rules apply on Rustoria.co - AU Premium Preview Server (Map #6)?
You will find no gather rate in the name of Rustoria.co - AU Premium Preview Server (Map #6). The default of 8 players applies as the group cap. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. You are covered by VAC, Valve's anti-cheat.
Which map is in play on Rustoria.co - AU Premium Preview Server (Map #6)?
The game generates the procedural map on Rustoria.co - AU Premium Preview Server (Map #6) at size 4,250 with seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.
Connecting
What is the way to join Rustoria.co - AU Premium Preview Server (Map #6)?
To connect, start Rust, press F1, and type client.connect 2.28.106.247:28010. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp0,ptrak,$r?,v2634,^p,gmrust,cs166493,ts8,modded,builds,creative,training
Game
gmrust
Game modeSurvival in the standard Rust style.
mp0
Max playersThe server holds 0 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs166493
BuildThis runs on build 166493.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
builds
Build serverBases can be designed and practised here.
creative
CreativeNo gathering here: it is a sandbox where you build what you want.
training
Combat trainingPractise aim and PvP, loot provided.
Mods and access
modded
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.