On the class lists: C+ (67), with population over 48 hours and no performance mark.
Players now0/ 20% full
7-day average0peak 2
Rank#9,763top 44% · #445 in EA
Last wipe27d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
7/ 100
F
A quiet classroom so far: 0 of 2 on average. Plenty of space to grow.
Standingrank on player hours
56/ 100
C−
Working its way up from the back of the class: #9,763 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
46/ 100
D
Slipped a little: down 834 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in wipe hold (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 44% of all ranked servers, top 80% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·WW····
W······
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h.
The force wipe · high confidence
usual gap3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
7d 8hThu 5 Nov, 19:00 UTCFW
35d 8hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Mon 5 OctWed 30 SepTue 29 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 5 Oct, 10:07 UTC24d ago
1
–
running
1
Wed 30 Sep, 10:37 UTC28d ago
1
✓ held half
5 days
0
Tue 29 Sep, 12:25 UTC29d ago
1
–
0.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll see [测试] listed in Asia, tagged EA. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 202.189.23.225:60005.
How dependable is [测试], and is it online at the moment?
You cannot join now: [测试] is offline, last seen 2 days 17 hours ago. For the last 7 full days, it was up 34 of 168 hours, or 20% of the time. On 28 September 2026, Rust Server Score saw it for the first time.
What Rust version is [测试] on?
The server [测试] is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does [测试] wipe its map?
The force wipe each month is the only wipe [测试] takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 27 days 10 hours have passed since this world was made. Its tags record that it wipes monthly.
What happens on [测试] when wipe day arrives?
Across its recent wipes, the busiest moments averaged 1 players. 4 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.
Population
Where does [测试] sit among Rust servers?
In Asia, [测试] is #445, and overall it is #9,763 on player hours over the last seven days, in the top 44% of all ranked servers.
How many players does [测试] usually have?
[测试] is offline at the moment; the last time it was seen was 2 days 17 hours ago. It peaked at 2 and averaged 0 players over the last seven days.
Lists and filters
How should you read the tags on [测试]?
gmrust (Game mode): Rust survival, played by the standard rules; mp2 (Max players): The server holds 2 slots; ts5 (Group limit): No team may go above 5; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EA (East Asia): In the server browser it appears under East Asia are the tags [测试] publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Who is behind [测试]?
A rustxz.com hostname is published by [测试] and by 6 other tracked servers, which suggests one operator.
Where does [测试] appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [测试]: Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
How is [测试] set up, and what rules does it keep?
The name of [测试] gives no gather rate. A group here can reach 5 players. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. You are covered by VAC, Valve's anti-cheat.
Which map is in play on [测试]?
A procedural map of size 4,200 and seed 1337, generated by the game, is what [测试] runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: Custom Map.
Connecting
How should you connect to [测试]?
To connect, start Rust, press F1, and type client.connect 202.189.23.225:60005. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp2,ptrak,$r?,v2635,^m,^v,EA,^p,gmrust,cs168909,ts5,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp2
Max playersThe server holds 2 slots.
ts5
Group limitNo team may go above 5.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EA
East AsiaIn the server browser it appears under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in wipe hold (A+); population is the one to work on (F).