Working its way up from the back of the class: #15,971 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
23/ 100
F
Lost ground: down 8,546 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in wipe hold (D); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap6.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 3
The first 48 hours of its last wipes
Thu 1 OctWed 23 SepFri 18 Sep
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:40 UTCFW26d ago
2
–
running
2
Wed 23 Sep, 13:47 UTC34d ago
2
✓ held half
8.2 days
2
Fri 18 Sep, 13:21 UTC39d ago
2
halved by day 3
5 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Tony Bells x1000 Quick Start Rust?
No region is published for Tony Bells x1000 Quick Start Rust. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 213.166.84.23:28310 is the address to use.
How reliable is Tony Bells x1000 Quick Start Rust, and is it up?
You cannot join now: Tony Bells x1000 Quick Start Rust is offline, last seen 25 days 4 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
Which Rust version is Tony Bells x1000 Quick Start Rust running?
You will find Tony Bells x1000 Quick Start Rust on Rust network protocol 2634 and build 166494, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does Tony Bells x1000 Quick Start Rust wipe, and how often?
Tony Bells x1000 Quick Start Rust wipes at times that vary, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 26 days 17 hours.
What happens on Tony Bells x1000 Quick Start Rust when wipe day arrives?
The average peak on its recent wipes was 2 players. Peak numbers came 0 hours into the latest wipe. Half the peak held until the next wipe in 50% of its recent wipes. Day 3 is when it sank below half in the wipes that did not hold.
Population
Where does Tony Bells x1000 Quick Start Rust sit among Rust servers?
In the top 70% of all ranked servers, Tony Bells x1000 Quick Start Rust sits at #15,971 for player hours over the last seven days.
How many players does Tony Bells x1000 Quick Start Rust usually have?
The last sighting of Tony Bells x1000 Quick Start Rust was 25 days 4 hours ago, and it is offline right now.
Tags
What is meant by the tags on Tony Bells x1000 Quick Start Rust?
gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags Tony Bells x1000 Quick Start Rust publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature Tony Bells x1000 Quick Start Rust?
Rust Server Score lists that include Tony Bells x1000 Quick Start Rust: Rust servers above 10x gather rate and Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.
Server rules
Which rules does Tony Bells x1000 Quick Start Rust enforce, and what are its settings?
Going by its name, Tony Bells x1000 Quick Start Rust runs 1000x gather. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Tony Bells x1000 Quick Start Rust uses?
The game generates the procedural map on Tony Bells x1000 Quick Start Rust at size 5,010 with seed 1602190578. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
What is the way to join Tony Bells x1000 Quick Start Rust?
Enter client.connect 213.166.84.23:28310 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max players50 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs166494
BuildThe game build is 166494.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in wipe hold (D); momentum is the one to work on (F).