Working its way up from the back of the class: #15,233 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
52/ 100
D
Moving up: up 616 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Blackout Survival PVPRP Test Server based in?
Blackout Survival PVPRP Test Server leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 216.234.221.41:28015.
How reliable is Blackout Survival PVPRP Test Server, and is it up?
At this moment, Blackout Survival PVPRP Test Server is offline; the last time it was seen was 12 days 6 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 17 October 2026, Rust Server Score saw it for the first time.
On what Rust version does Blackout Survival PVPRP Test Server sit?
The server Blackout Survival PVPRP Test Server is on Rust network protocol 2634 and build 167781 under Windows. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does Blackout Survival PVPRP Test Server wipe its map?
Blackout Survival PVPRP Test Server has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 13 days 8 hours have passed since this world was made.
Player numbers
Where does Blackout Survival PVPRP Test Server sit among Rust servers?
In the top 70% of all ranked servers, Blackout Survival PVPRP Test Server sits at #15,233 for player hours over the last seven days.
How many players does Blackout Survival PVPRP Test Server usually have?
It has been 12 days 6 hours since Blackout Survival PVPRP Test Server was last seen, and it is offline right now.
Tags
How should you read the tags on Blackout Survival PVPRP Test Server?
The game's browser takes its cue from the tags Blackout Survival PVPRP Test Server has set: gmhardcore (Game mode): A harsher ruleset, hardcore; mp5 (Max players): 5 slots are available; ts0 (Group limit): You cannot form teams here; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show Blackout Survival PVPRP Test Server?
Rust Server Score lists that include Blackout Survival PVPRP Test Server: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 2 weeks.
Map and rules
Which rules does Blackout Survival PVPRP Test Server enforce, and what are its settings?
The name of Blackout Survival PVPRP Test Server gives no gather rate. You will find no published group limit. You get hardcore here, Facepunch's most punishing mode. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map Blackout Survival PVPRP Test Server uses?
The game generates a procedural map for Blackout Survival PVPRP Test Server.
How to join
How should you connect to Blackout Survival PVPRP Test Server?
To connect, start Rust, press F1, and type client.connect 216.234.221.41:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp5,ptrak,$r?,v2634,gmhardcore,cs167781,ts0,^o^z
Game
gmhardcore
Game modeA harsher ruleset, hardcore.
mp5
Max players5 slots are available.
ts0
Group limitYou cannot form teams here.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167781
BuildBuild number: 167781.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).