A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours
54/ 100
D
Working its way up from the back of the class: #10,137 on player hours.
Uptimehours on the list, last 48
23/ 100
F
Attendance needs work: on the list only 11 of the last 48 hours.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
75/ 100
B
Climbing fast: up 4,988 places this week.
A term to build on.
Strongest in momentum (B); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
9 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·W·W···
·······
·WW····
·······
·W·W···
·W·····
WW··
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap3.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Mon 26 OctTue 20 OctThu 15 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 19:01 UTC1d ago
–
–
running
0
Mon 26 Oct, 05:17 UTC3d ago
1
–
1.6 days
1
Tue 20 Oct, 22:25 UTC8d ago
0
–
5.3 days
0
Thu 15 Oct, 02:09 UTC14d ago
1
–
5.8 days
0
Tue 13 Oct, 21:32 UTC15d ago
1
–
1.2 days
1
Wed 30 Sep, 22:46 UTC28d ago
1
–
12.9 days
0
Wed 30 Sep, 04:19 UTC29d ago
1
–
0.8 days
0
Tue 29 Sep, 18:06 UTC29d ago
1
–
0.4 days
0
Thu 17 Sep, 21:59 UTC41d ago
0
–
11.8 days
0
Tue 15 Sep, 21:46 UTC43d ago
0
–
2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
RustNK Test Server leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 24.23.172.255:28015 is the address to use.
Is RustNK Test Server up, and how steady is its uptime?
You cannot join now: RustNK Test Server is offline, last seen 24 hours ago. For the last 7 full days, it was up 28 of 168 hours, or 17% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Which Rust version is RustNK Test Server running?
The server RustNK Test Server is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does RustNK Test Server reset?
There is no next wipe to predict on RustNK Test Server, as it wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 33 hours.
What happens on RustNK Test Server when wipe day arrives?
The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 0 hours after it began.
Player count
Where does RustNK Test Server place in the wider field of Rust servers?
Over the last seven days, RustNK Test Server has #10,137 for player hours, in the top 46% of all ranked servers.
How many players does RustNK Test Server usually have?
RustNK Test Server is offline at the moment; the last time it was seen was 24 hours ago. It peaked at 1 and averaged 0 players over the last seven days. Over the last 48 hours, the peak hour was 19:00 UTC, averaging 1 players.
Tags and filters
What is meant by the tags on RustNK Test Server?
The game's browser takes its cue from the tags RustNK Test Server has set: gmhardcore (Game mode): A harsher ruleset, hardcore; mp10 (Max players): The server holds 10 slots; ts0 (Group limit): You cannot form teams here; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): The plugin framework in use is Carbon. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show RustNK Test Server?
These Rust Server Score lists count RustNK Test Server among them: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y; Last wipe: In the last 3 days.
Map and rules
How is RustNK Test Server set up, and what rules does it keep?
The name of RustNK Test Server gives no gather rate. It publishes no limit on group size. It runs hardcore, Facepunch's most punishing mode. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. VAC, Valve's anti-cheat, is enabled.
Which map is in play on RustNK Test Server?
The game generates a procedural map for RustNK Test Server.
Connecting
How do you get onto RustNK Test Server?
Enter client.connect 24.23.172.255:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^z,^y
Game
gmhardcore
Game modeA harsher ruleset, hardcore.
mp10
Max playersThe server holds 10 slots.
ts0
Group limitYou cannot form teams here.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (B); population is the one to work on (F).