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Every Rust server graded on real, live numbers. 102,807 players on the roll · 11,892 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 49.180.105.193:28014
Name of server

[AU] OzRust.com Development

RegisterAbsentOffline
RegionOC
Address49.180.105.193:28014
Last checked13d ago
biweekly wipes moddedoxidepve
Launch Rust and join
Overall grade

Not there yet

30 out of 100, the average of 1 subjects

Players now 0/ 150 0% full
7-day average0peak –
Rank#15,125top 70% · #188 in OC
Last wipe13d agobiweekly schedule
Next wipe4hThu 29 Oct, 22:50 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #15,125 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct18 Oct20 Oct21 Oct22 Oct

Top 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Next wipe Thursday 29 October, 22:50 UTC, in 4h. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom Weapons
OC · no group limit · biweekly · 36 on average
16 / 2000
[AU] OzRust.com PvE | Jetpacks | Kits | Events
OC · groups of 8+ · biweekly · 2 on average
0 / 150
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
OC · groups of 8+ · monthly · 13 on average
1 / 200
[AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing
OC · groups of 8+ · monthly · 9 on average
6 / 200
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event
OC · groups of 8+ · monthly · 7 on average
2 / 100
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]
OC · groups of 8+ · weekly · 4 on average
0 / 30

Quick answers

from the figures on this page

Server details

Which region is [AU] OzRust.com Development based in?

You'll see [AU] OzRust.com Development listed in Oceania, tagged OC. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 49.180.105.193:28014.

Is [AU] OzRust.com Development up, and how steady is its uptime?

At this moment, [AU] OzRust.com Development is offline; the last time it was seen was 13 days 17 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 16 October 2026.

What Rust version is [AU] OzRust.com Development on?

Rust network protocol 2634 and build 167781 on Linux is what [AU] OzRust.com Development runs. To join, your game must use the same protocol; Steam handles the update.

Resets

On what schedule does [AU] OzRust.com Development reset?

The estimate for [AU] OzRust.com Development's next wipe comes from biweekly: 14 days after its last wipe. Expect the next wipe on Thursday 29 October at 22:50 UTC. The world it runs now was created 13 days 19 hours. Its tags say it wipes every two weeks.

Player numbers

What position does [AU] OzRust.com Development hold in the rankings?

In Oceania, [AU] OzRust.com Development is #188, and overall it is #15,125 on player hours over the last seven days, in the top 70% of all ranked servers.

Is [AU] OzRust.com Development a busy server?

The last sighting of [AU] OzRust.com Development was 13 days 17 hours ago, and it is offline right now.

Lists and filters

How should you read the tags on [AU] OzRust.com Development?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp150 (Max players): 150 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^b (Biweekly): A wipe happens once a fortnight; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; OC (Oceania): The server browser lists it under Oceania are the tags [AU] OzRust.com Development publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature [AU] OzRust.com Development?

Rust Server Score lists that include [AU] OzRust.com Development: Oceania Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Map and rules

Which rules does [AU] OzRust.com Development enforce, and what are its settings?

Nothing in the name of [AU] OzRust.com Development states a gather rate. The default of 8 players applies as the group cap. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map [AU] OzRust.com Development uses?

A procedural map, generated by the game, is what [AU] OzRust.com Development runs.

Getting in

How should you connect to [AU] OzRust.com Development?

To connect, start Rust, press F1, and type client.connect 49.180.105.193:28014. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,^b,OC,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp150
Max players 150 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Region

OC
Oceania The server browser lists it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.