Working its way up from the back of the class: #15,249 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
22/ 100
F
Lost ground: down 8,554 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h.
The force wipe · high confidence
usual gap9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1
Coming wipes
7d 1hThu 5 Nov, 19:00 UTCFW
35d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Thu 1 OctMon 14 SepSun 13 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 19:37 UTCFW27d ago
1
–
running
0
Mon 14 Sep, 00:52 UTC45d ago
1
halved by day 1
17.8 days
0
Sun 13 Sep, 18:22 UTC45d ago
1
–
0.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Rustilla PVE | Monthly | Low Decay | AU based in?
The OC tag on Rustilla PVE | Monthly | Low Decay | AU puts it in Oceania. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 51.161.199.224:2194.
How reliable is Rustilla PVE | Monthly | Low Decay | AU, and is it up?
At this moment, Rustilla PVE | Monthly | Low Decay | AU is offline; the last time it was seen was 15 days ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
What Rust version is Rustilla PVE | Monthly | Low Decay | AU on?
You will find Rustilla PVE | Monthly | Low Decay | AU on Rust network protocol 2634 and build 166494, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does Rustilla PVE | Monthly | Low Decay | AU wipe, and how often?
Rustilla PVE | Monthly | Low Decay | AU wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 27 days 21 hours. Its tags list a monthly wipe schedule.
What should you expect from wipe day on Rustilla PVE | Monthly | Low Decay | AU?
The average peak on its recent wipes was 1 players. 16 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 0% of its recent wipes. In the other wipes it slipped under half by day 1.
Player count
Where does Rustilla PVE | Monthly | Low Decay | AU sit among Rust servers?
Over the last seven days, Rustilla PVE | Monthly | Low Decay | AU has #15,249 for player hours, in the top 70% of all ranked servers and #190 in Oceania.
How many players does Rustilla PVE | Monthly | Low Decay | AU usually have?
The last sighting of Rustilla PVE | Monthly | Low Decay | AU was 15 days ago, and it is offline right now.
Tags
How should you read the tags on Rustilla PVE | Monthly | Low Decay | AU?
You'll see Rustilla PVE | Monthly | Low Decay | AU tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166494 (Build): This runs on build 166494; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); OC (Oceania): The server browser lists it under Oceania in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Rustilla PVE | Monthly | Low Decay | AU appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Rustilla PVE | Monthly | Low Decay | AU among them: Oceania Rust servers, graded, Best community servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Oceania; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
How is Rustilla PVE | Monthly | Low Decay | AU set up, and what rules does it keep?
Nothing in the name of Rustilla PVE | Monthly | Low Decay | AU states a gather rate. With no change from the game default, groups take up to 8 players. You get pve here, no PvP between players. Under Community in the server browser you will find this community server. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Rustilla PVE | Monthly | Low Decay | AU?
A procedural map of size 4,500 and seed 1415738502, generated by the game, is what Rustilla PVE | Monthly | Low Decay | AU runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How do you get onto Rustilla PVE | Monthly | Low Decay | AU?
Enter client.connect 51.161.199.224:2194 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2634,^p,^m,OC,gmrust,cs166494,ts8,^o
Game
gmrust
Game modeRust survival, played by the standard rules.
mp150
Max playersThe server holds 150 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs166494
BuildThis runs on build 166494.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
Region
OC
OceaniaThe server browser lists it under Oceania.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); wipes are the one to work on (F).