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Every Rust server graded on real, live numbers. 32,393 players on the roll · 11,620 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 51.161.219.251:28075
Name of server

Full Metal Panic

RegisterPresentOnline
RegionOC
Address51.161.219.251:28075
Last checked11m ago
trio monthly wipes moddedoxidepve
Launch Rust and join
Overall grade

Working towards

54 out of 100, the average of 6 subjects

On the class lists: C (62), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average0peak 2
Rank#5,602top 25% · #127 in OC
Last wipe18d agomonthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 75/ 100 Holds a respectable place: #5,602 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 17/ 100 Needs to work on its frame rate: 10 server fps on average.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 39/ 100 Slipped a little: down 1,215 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in wipe hold (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.511.5206:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

02040608006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers, top 62% in OC, and #367 of the trio servers (top 59%). Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

usual gap4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  • 7d 13hThu 5 Nov, 19:00 UTCFW
  • 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 10 OctFri 2 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 09:08 UTC18d ago 2 – running 0
Fri 2 Oct, 22:14 UTC26d ago 2 held half 7.5 days 0
Fri 2 Oct, 09:40 UTC26d ago 2 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
1 / 50
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
OC · groups of 8+ · monthly · 13 on average
12 / 200
[AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing
OC · groups of 8+ · monthly · 10 on average
8 / 200
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event
OC · groups of 8+ · monthly · 8 on average
6 / 100
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|
OC · groups of 8+ · monthly · 2 on average
1 / 50
State of Flux | PVE | Kits | Events | +More
OC · groups of 8+ · monthly · 1 on average
2 / 40

Quick answers

from the figures on this page

Server facts

In what location does Full Metal Panic sit?

In Oceania, according to its own listing, sits Full Metal Panic, with the OC tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 51.161.219.251:28075.

How reliable is Full Metal Panic, and is it up?

You can join now: Full Metal Panic is online. About 15 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 13 September 2026.

Does Full Metal Panic perform well?

The average over the last 48 hours was 10 server fps, and it never went below 5. Up to 204,678 entities were in the world, covering buildings, deployables and the rest. Up to 4,098 MB of memory was used. Players feel lag when fps drops and entities pile up.

Which Rust version is Full Metal Panic running?

The server Full Metal Panic is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.

Resets

On what schedule does Full Metal Panic reset?

Once a month, Full Metal Panic wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 18 days 20 hours have passed since this world was made. Its tags list a monthly wipe schedule.

What happens on Full Metal Panic when wipe day arrives?

Across its recent wipes, the busiest moments averaged 2 players. The crowd on the latest wipe was largest 30 hours after it began. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.

Population

Where does Full Metal Panic sit among Rust servers?

In Oceania, Full Metal Panic is #127, and overall it is #5,602 on player hours over the last seven days, in the top 25% of all ranked servers. It comes #367 among servers in the trio group.

How many players does Full Metal Panic usually have?

Right now, 0 players are on Full Metal Panic, which has 50 slots. Averaging 0 players over seven days, it peaked at 2. Over the last 48 hours, the peak hour was 15:00 UTC, averaging 1 players.

Lists and filters

What is meant by the tags on Full Metal Panic?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Its slot count is 50; ts3 (Group limit): No team may go above 3; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; OC (Oceania): You will find it under Oceania in the browser are the tags Full Metal Panic publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does Full Metal Panic appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Full Metal Panic among them: Oceania Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and Rust servers with a trio group limit. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly.

Server rules

What settings and rules apply on Full Metal Panic?

You will find no gather rate in the name of Full Metal Panic. You can have up to 3 players in a group (trio). You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.

Full Metal Panic runs which map?

The game generates the procedural map on Full Metal Panic at size 4,096 with seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Synecdoche Islands.

Connecting

How should you connect to Full Metal Panic?

Enter client.connect 51.161.219.251:28075 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,OC,^p,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Its slot count is 50.
ts3
Group limit No team may go above 3.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Gameplay

^p
PvE Players do not fight one another here; the world is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

OC
Oceania You will find it under Oceania in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.