On the class lists: C (62), with population over 48 hours and no performance mark.
Players now13/ 4003% full
7-day average14peak 38
Rank#772top 3%
Last wipe25d agomonthly schedule
Next wipe9d 1hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
4/ 100
F
A quiet classroom so far: 14 of 400 on average. Plenty of space to grow.
Standingrank on player hours
97/ 100
A+
Well up the rankings: #772 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 224 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
51/ 100
D
Moving up: up 13 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 3% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h.
The force wipe · high confidence
wipe-day peak41players, last three wipes
Coming wipes
9d 1hThu 5 Nov, 19:00 UTCFW
37d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 41, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:40 UTCFW25d ago
41
–
running
9
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [EU East] Facepunch Premium 1 based in?
The name of [EU East] Facepunch Premium 1 points to Europe, though no region tag is set. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 57.128.211.55:28015.
How dependable is [EU East] Facepunch Premium 1, and is it online at the moment?
You can join now: [EU East] Facepunch Premium 1 is online. About 4 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Is [EU East] Facepunch Premium 1 smooth to play on?
It averaged 224 server fps over the last 48 hours, with a low of 195. Up to 158,389 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 6,792 MB of memory. When fps is low and entities climb, that is lag to players.
Which Rust version is [EU East] Facepunch Premium 1 running?
You will find [EU East] Facepunch Premium 1 on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does [EU East] Facepunch Premium 1 reset?
[EU East] Facepunch Premium 1 wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 25 days 23 hours. The tags show a monthly wipe schedule.
What should you expect from wipe day on [EU East] Facepunch Premium 1?
Recent wipes have peaked at 41 players on average. 2 hours after the latest wipe began, the crowd hit its peak.
Population
What position does [EU East] Facepunch Premium 1 hold in the rankings?
In the top 3% of all ranked servers, [EU East] Facepunch Premium 1 sits at #772 for player hours over the last seven days.
What does the population on [EU East] Facepunch Premium 1 look like?
Right now, 13 players are on [EU East] Facepunch Premium 1, which has 400 slots. Averaging 14 players over seven days, it peaked at 38. The highest average in the last 48 hours came at 19:00 UTC, with 24 players.
Lists and filters
What is meant by the tags on [EU East] Facepunch Premium 1?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp400 (Max players): The server holds 400 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): Facepunch's tutorial is available for new players on this server; ^q (Premium): You need Rust's premium status to get in; sc2 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one are the tags [EU East] Facepunch Premium 1 publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Who is behind [EU East] Facepunch Premium 1?
The same operator most likely runs [EU East] Facepunch Premium 1 and the 124 other servers we track that also publish a playrust.com hostname.
Which Rust Server Score filters and lists feature [EU East] Facepunch Premium 1?
Rust Server Score lists that include [EU East] Facepunch Premium 1: Rust tutorial servers, graded, European Rust servers, graded, Official Rust servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
Rules and settings
How is [EU East] Facepunch Premium 1 set up, and what rules does it keep?
The name of [EU East] Facepunch Premium 1 gives no gather rate. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The in-game Official tab of Rust includes it. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. You need Rust's premium status to get in. The server runs Valve's anti-cheat, VAC.
[EU East] Facepunch Premium 1 runs which map?
[EU East] Facepunch Premium 1 runs a game-generated procedural map at size 4,500, seed 444035112. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
What is the way to join [EU East] Facepunch Premium 1?
To connect, start Rust, press F1, and type client.connect 57.128.211.55:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You need Rust's premium status to get in.
Server tags
what each one means
Published asmp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust
Game modeSurvival in the standard Rust style.
mp400
Max playersThe server holds 400 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Gameplay
^t
Tutorial onFacepunch's tutorial is available for new players on this server.
Mods and access
^q
PremiumYou need Rust's premium status to get in.
Other
sc2
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).