On the class lists: C− (56), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 4
Rank#6,010top 27% · #985 in NA
Last wipe918d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
73/ 100
B−
Holds a respectable place: #6,010 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
22/ 100
F
Needs to work on its frame rate: 13 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 377 places this week.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 27% of all ranked servers, top 53% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
··W····
·······
··
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak6players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 14 Oct, 19:29 UTC13d ago
6
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [US] BekerMelk's Gun Aim Training Server | AimTrain Face sit?
The NA tag on [US] BekerMelk's Gun Aim Training Server | AimTrain Face puts it in North America. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 64.40.8.181:28019.
How dependable is [US] BekerMelk's Gun Aim Training Server | AimTrain Face, and is it online at the moment?
You can join now: [US] BekerMelk's Gun Aim Training Server | AimTrain Face is online. About 8 hours ago, it restarted, based on the uptime it reports. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
How well does [US] BekerMelk's Gun Aim Training Server | AimTrain Face run?
It never fell below 10 server fps in the last 48 hours, averaging 13. Up to 11,235 entities were in the world, covering buildings, deployables and the rest. Up to 2,864 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is [US] BekerMelk's Gun Aim Training Server | AimTrain Face running?
Rust network protocol 2635 and build 168909 on Windows is what [US] BekerMelk's Gun Aim Training Server | AimTrain Face runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does [US] BekerMelk's Gun Aim Training Server | AimTrain Face reset?
[US] BekerMelk's Gun Aim Training Server | AimTrain Face has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 918 days 9 hours.
What should you expect from wipe day on [US] BekerMelk's Gun Aim Training Server | AimTrain Face?
Recent wipes have peaked at 6 players on average. The crowd on the latest wipe was largest 2 hours after it began.
Population
Where does [US] BekerMelk's Gun Aim Training Server | AimTrain Face sit among Rust servers?
Over the last seven days, [US] BekerMelk's Gun Aim Training Server | AimTrain Face has #6,010 for player hours, in the top 27% of all ranked servers and #985 in North America.
Is [US] BekerMelk's Gun Aim Training Server | AimTrain Face a busy server?
With 50 slots available, [US] BekerMelk's Gun Aim Training Server | AimTrain Face currently has 0 players. It peaked at 4 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 18:00 UTC, with 1 players.
Lists and filters
What do [US] BekerMelk's Gun Aim Training Server | AimTrain Face's tags stand for?
You'll see [US] BekerMelk's Gun Aim Training Server | AimTrain Face tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): Its slot count is 50; ts0 (Group limit): The team system is turned off; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and more; ^d (Combat training): The loot comes to you: practise your aim and PvP here; ^i (Battlefield): PvP runs fast here, with kits and boosted rates; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): You will find it under North America in the browser in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which person or group runs [US] BekerMelk's Gun Aim Training Server | AimTrain Face?
The same operator most likely runs [US] BekerMelk's Gun Aim Training Server | AimTrain Face and the 3 other servers we track that also publish a aimtraining.net hostname.
Which Rust Server Score filters and lists feature [US] BekerMelk's Gun Aim Training Server | AimTrain Face?
Rust Server Score lists that include [US] BekerMelk's Gun Aim Training Server | AimTrain Face: Modded Rust servers, graded, Rust combat training servers, graded, Rust battlefield servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o.
Rules and settings
What settings and rules apply on [US] BekerMelk's Gun Aim Training Server | AimTrain Face?
The name of [US] BekerMelk's Gun Aim Training Server | AimTrain Face gives no gather rate. No group limit is published. It runs minigames & battle royale, battle royale, arenas, parkour and Bedwars. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
Which map is in play on [US] BekerMelk's Gun Aim Training Server | AimTrain Face?
A procedural map of size 3,750 and seed 1337, generated by the game, is what [US] BekerMelk's Gun Aim Training Server | AimTrain Face runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: BekerMelk Gun AimTraining.net.
Getting in
How should you connect to [US] BekerMelk's Gun Aim Training Server | AimTrain Face?
To connect, start Rust, press F1, and type client.connect 64.40.8.181:28019. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://aimtraining.net.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^e,^d,^i,NA,gmrust,cs168909,ts0,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersIts slot count is 50.
ts0
Group limitThe team system is turned off.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Gameplay
^e
MinigamesExpect minigames: arenas, Bedwars, parkour and more.
^d
Combat trainingThe loot comes to you: practise your aim and PvP here.
^i
BattlefieldPvP runs fast here, with kits and boosted rates.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).