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Every Rust server graded on real, live numbers. 32,056 players on the roll · 11,618 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 64.71.179.88:28015
Name of server

Old Man Rust [HARDCORE NO MINIS]

RegisterPresentOnline
Region–
Address64.71.179.88:28015
Last checked7m ago
teams off moddedoxidehardcore
Launch Rust and join
Overall grade

Working towards

53 out of 100, the average of 6 subjects

On the class lists: F (44), with population over 48 hours and no performance mark.

Players now 0/ 75 0% full
7-day average0peak 2
Rank#6,185top 28%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 75 on average. Plenty of space to grow.
Standingrank on player hours 72/ 100 Holds a respectable place: #6,185 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 180 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 53/ 100 Moving up: up 374 places this week.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75106:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

010020030040006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap20.9 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 17

The first 48 hours of its last wipes

Fri 23 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 20:25 UTC5d ago 2 – running 0
Fri 2 Oct, 23:31 UTC26d ago 2 halved by day 17 20.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
TheLastOfRust Hardcore PvE Zombie Survival
no group limit · 7 on average
3 / 100
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R
NA · no group limit · biweekly · 3 on average
3 / 50
Alone & Afraid
OC · no group limit · biweekly · 2 on average
1 / 50
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival
SA · groups of 15+ · biweekly · 2 on average
0 / 50
0 / 100
ShockRust | Blue | NoLimit
no group limit · 152 on average
41 / 500

Quick answers

from the figures on this page

Server details

Where in the world is Old Man Rust [HARDCORE NO MINIS]?

No region is published for Old Man Rust [HARDCORE NO MINIS]. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 64.71.179.88:28015 is the address to use.

How dependable is Old Man Rust [HARDCORE NO MINIS], and is it online at the moment?

Right now, Old Man Rust [HARDCORE NO MINIS] is online. According to its reported uptime, the last restart was about 5 days 5 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 2 October 2026.

Does Old Man Rust [HARDCORE NO MINIS] perform well?

The average over the last 48 hours was 180 server fps, and it never went below 102. Up to 50,001 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 4,002 MB. When fps is low and entities climb, that is lag to players.

On what Rust version does Old Man Rust [HARDCORE NO MINIS] sit?

You will find Old Man Rust [HARDCORE NO MINIS] on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

On what schedule does Old Man Rust [HARDCORE NO MINIS] reset?

The record holds too few of Old Man Rust [HARDCORE NO MINIS]'s wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 5 days 7 hours.

What should you expect from wipe day on Old Man Rust [HARDCORE NO MINIS]?

Across its recent wipes, the busiest moments averaged 2 players. The crowd on the latest wipe was largest 28 hours after it began. Half the peak held until the next wipe in 0% of its recent wipes. In the other wipes it slipped under half by day 17.

Player numbers

Where does Old Man Rust [HARDCORE NO MINIS] sit among Rust servers?

Over the last seven days, Old Man Rust [HARDCORE NO MINIS] has #6,185 for player hours, in the top 28% of all ranked servers.

Is Old Man Rust [HARDCORE NO MINIS] a busy server?

Right now, 0 players are on Old Man Rust [HARDCORE NO MINIS], which has 75 slots. It peaked at 2 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 01:00 UTC, with 1 players.

Tags

How should you read the tags on Old Man Rust [HARDCORE NO MINIS]?

You'll see Old Man Rust [HARDCORE NO MINIS] tagged with gmhardcore (Game mode): A harsher ruleset, hardcore; mp75 (Max players): Its slot count is 75; ts0 (Group limit): Teams are disabled; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does Old Man Rust [HARDCORE NO MINIS] appear in the Rust Server Score lists and filters?

Rust Server Score lists that include Old Man Rust [HARDCORE NO MINIS]: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.

Rules and settings

What settings and rules apply on Old Man Rust [HARDCORE NO MINIS]?

The name of Old Man Rust [HARDCORE NO MINIS] gives no gather rate. No group limit is published. hardcore is the mode here, Facepunch's most punishing mode. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.

Can you tell me which map Old Man Rust [HARDCORE NO MINIS] uses?

Old Man Rust [HARDCORE NO MINIS] runs a map the game generates, procedural and size 3,000.

Connecting

What is the way to join Old Man Rust [HARDCORE NO MINIS]?

Enter client.connect 64.71.179.88:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp75
Max players Its slot count is 75.
ts0
Group limit Teams are disabled.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.