On the class lists: C (60), with population over 48 hours and no performance mark.
Players now9/ 3503% full
7-day average18peak 43
Rank#699top 3%
Last wipe28d agomonthly schedule
Next wipe6d 14hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
5/ 100
F
A quiet classroom so far: 18 of 350 on average. Plenty of space to grow.
Standingrank on player hours
97/ 100
A+
Well up the rankings: #699 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 201 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
46/ 100
D
Slipped a little: down 61 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 3% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h.
The force wipe · high confidence
wipe-day peak71players, last three wipes
Coming wipes
6d 14hThu 5 Nov, 19:00 UTCFW
34d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 71, 47 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:41 UTCFW28d ago
71
–
running
5
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region tag appears for [EU] Facepunch 9, but the name suggests Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 79.137.98.10:28020.
How dependable is [EU] Facepunch 9, and is it online at the moment?
You can join now: [EU] Facepunch 9 is online. The uptime it reports puts the last restart at about 14 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Is [EU] Facepunch 9 smooth to play on?
It averaged 201 server fps over the last 48 hours, with a low of 159. Buildings, deployables and everything else in the world added up to as many as 160,197 entities. Memory use reached up to 6,930 MB. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is [EU] Facepunch 9 on?
Rust network protocol 2635 and build 168909 on Windows is what [EU] Facepunch 9 runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does [EU] Facepunch 9 wipe its map?
[EU] Facepunch 9 wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 28 days 10 hours. Its tags list a monthly wipe schedule.
What should you expect from wipe day on [EU] Facepunch 9?
Across its recent wipes, the busiest moments averaged 71 players. 47 hours after the latest wipe began, the crowd hit its peak.
Player count
What position does [EU] Facepunch 9 hold in the rankings?
In the top 3% of all ranked servers, [EU] Facepunch 9 sits at #699 for player hours over the last seven days.
How many players does [EU] Facepunch 9 usually have?
[EU] Facepunch 9 is showing 9 players right now, with 350 slots in total. It peaked at 43 and averaged 18 players over the last seven days. The highest average in the last 48 hours came at 20:00 UTC, with 27 players.
Lists and filters
What is meant by the tags on [EU] Facepunch 9?
The game's browser takes its cue from the tags [EU] Facepunch 9 has set: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp350 (Max players): Its slot count is 350; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^t (Tutorial on): Facepunch's tutorial gives new players a starting point here; sc2 (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Who is behind [EU] Facepunch 9?
A playrust.com hostname is published by [EU] Facepunch 9 and by 124 other tracked servers, which suggests one operator.
Which lists and filters on Rust Server Score show [EU] Facepunch 9?
Rust Server Score lists that include [EU] Facepunch 9: Rust tutorial servers, graded, European Rust servers, graded, Official Rust servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.
Rules and settings
Which rules does [EU] Facepunch 9 enforce, and what are its settings?
You will find no gather rate in the name of [EU] Facepunch 9. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Rust's in-game Official tab carries it. Vanilla is what it calls itself: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.
Which map is in play on [EU] Facepunch 9?
A procedural map of size 4,500 and seed 1928463649, generated by the game, is what [EU] Facepunch 9 runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How should you connect to [EU] Facepunch 9?
Enter client.connect 79.137.98.10:28020 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp350
Max playersIts slot count is 350.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Gameplay
^t
Tutorial onFacepunch's tutorial gives new players a starting point here.
Other
sc2
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).