On the class lists: C (62), with population over 48 hours and no performance mark.
Players now12/ 3004% full
7-day average12peak 28
Rank#870top 4%
Last wipe26d agomonthly schedule
Next wipe9d 0hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
4/ 100
F
A quiet classroom so far: 12 of 300 on average. Plenty of space to grow.
Standingrank on player hours
96/ 100
A+
Well up the rankings: #870 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
33/ 100
F
Needs to work on its frame rate: 20 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
48/ 100
D
Slipped a little: down 28 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h.
The force wipe · high confidence
wipe-day peak37players, last three wipes
Coming wipes
9d 0hThu 5 Nov, 19:00 UTCFW
37d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 37, 47 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:41 UTCFW26d ago
37
–
running
3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [EU] Facepunch Premium Small 1 based in?
The name of [EU] Facepunch Premium Small 1 points to Europe, though no region tag is set. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 79.137.98.146:28020.
How reliable is [EU] Facepunch Premium Small 1, and is it up?
You can join now: [EU] Facepunch Premium Small 1 is online. The uptime it reports puts the last restart at about 5 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Is [EU] Facepunch Premium Small 1 smooth to play on?
It never fell below 20 server fps in the last 48 hours, averaging 20. Buildings, deployables and everything else in the world added up to as many as 109,382 entities. Up to 4,775 MB of memory was used. When fps is low and entities climb, that is lag to players.
On what Rust version does [EU] Facepunch Premium Small 1 sit?
You will find [EU] Facepunch Premium Small 1 on Rust network protocol 2635 and build 168909, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does [EU] Facepunch Premium Small 1 wipe, and how often?
[EU] Facepunch Premium Small 1 wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 26 days 1 hours. The tags show a monthly wipe schedule.
What should you expect from wipe day on [EU] Facepunch Premium Small 1?
Recent wipes have peaked at 37 players on average. The crowd on the latest wipe was largest 47 hours after it began.
Player count
Where does [EU] Facepunch Premium Small 1 place in the wider field of Rust servers?
In the top 4% of all ranked servers, [EU] Facepunch Premium Small 1 sits at #870 for player hours over the last seven days.
What does the population on [EU] Facepunch Premium Small 1 look like?
With 300 slots available, [EU] Facepunch Premium Small 1 currently has 12 players. Averaging 12 players over seven days, it peaked at 28. The highest average in the last 48 hours came at 18:00 UTC, with 22 players.
Lists and filters
What is meant by the tags on [EU] Facepunch Premium Small 1?
The game's browser takes its cue from the tags [EU] Facepunch Premium Small 1 has set: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp300 (Max players): The server holds 300 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): Facepunch's tutorial gives new players a starting point here; ^q (Premium): You need Rust's premium status to get in; sc2 (Custom tag): The owner or a plugin created this tag, so it is not standard Rust. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which person or group runs [EU] Facepunch Premium Small 1?
124 other servers we track also use a playrust.com hostname, so they and [EU] Facepunch Premium Small 1 most likely share an operator.
Which lists and filters on Rust Server Score show [EU] Facepunch Premium Small 1?
Rust Server Score lists that include [EU] Facepunch Premium Small 1: Rust tutorial servers, graded, European Rust servers, graded, Official Rust servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
Map and rules
How is [EU] Facepunch Premium Small 1 set up, and what rules does it keep?
The name of [EU] Facepunch Premium Small 1 gives no gather rate. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Rust lists it in the Official tab in game. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. You need Rust's premium status to get in. The server runs Valve's anti-cheat, VAC.
Which map is in play on [EU] Facepunch Premium Small 1?
[EU] Facepunch Premium Small 1 runs a game-generated procedural map at size 3,750, seed 1142280903. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
What is the way to join [EU] Facepunch Premium Small 1?
Enter client.connect 79.137.98.146:28020 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You need Rust's premium status to get in.
Server tags
what each one means
Published asmp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp300
Max playersThe server holds 300 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Gameplay
^t
Tutorial onFacepunch's tutorial gives new players a starting point here.
Mods and access
^q
PremiumYou need Rust's premium status to get in.
Other
sc2
Custom tagThe owner or a plugin created this tag, so it is not standard Rust.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).