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Every Rust server graded on real, live numbers. 66,491 players on the roll · 11,702 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 83.147.29.183:28015
Name of server

Imperfect World - HARDCORE MODE PVE

RegisterPresentOnline
Region–
Address83.147.29.183:28015
Last checked13m ago
teams off moddedoxidehardcore
Launch Rust and join Website
Overall grade

Steady

68 out of 100, the average of 5 subjects

On the class lists: C (60), with population over 48 hours and no performance mark.

Players now 1/ 50 2% full
7-day average0peak 3
Rank#4,165top 19%
Last wipe26d agono schedule published
Next wipe8d 7hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 81/ 100 Holds a respectable place: #4,165 on player hours.
Uptimehours on the list, last 48 98/ 100 Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 71 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 58/ 100 Moving up: up 689 places this week.

A steady term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

025507510012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  • 8d 7hThu 5 Nov, 19:00 UTCFW
  • 36d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:54 UTC FW26d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
TheLastOfRust Hardcore PvE Zombie Survival
no group limit · 8 on average
2 / 100
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R
NA · no group limit · biweekly · 3 on average
0 / 50
Alone & Afraid
OC · no group limit · biweekly · 2 on average
3 / 50
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival
SA · groups of 15+ · biweekly · 2 on average
1 / 50
3 / 100
ShockRust | Blue | NoLimit
no group limit · 155 on average
172 / 500

Quick answers

from the figures on this page

About the server

In what location does Imperfect World - HARDCORE MODE PVE sit?

You'll find no region listed by Imperfect World - HARDCORE MODE PVE. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 83.147.29.183:28015.

How reliable is Imperfect World - HARDCORE MODE PVE, and is it up?

Right now, Imperfect World - HARDCORE MODE PVE is online. According to its reported uptime, the last restart was about 5 days 14 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.

How well does Imperfect World - HARDCORE MODE PVE run?

The average over the last 48 hours was 71 server fps, and it never went below 63. Up to 113,448 entities were in the world, covering buildings, deployables and the rest. Up to 5,285 MB of memory was used. When fps is low and entities climb, that is lag to players.

On what Rust version does Imperfect World - HARDCORE MODE PVE sit?

Rust network protocol 2635 and build 168909 on Windows is what Imperfect World - HARDCORE MODE PVE runs. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

How frequently does Imperfect World - HARDCORE MODE PVE wipe its map?

Imperfect World - HARDCORE MODE PVE wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 26 days 17 hours have passed since this world was made.

What happens on Imperfect World - HARDCORE MODE PVE when wipe day arrives?

Across its recent wipes, the busiest moments averaged 3 players. The crowd on the latest wipe was largest 1 hours after it began.

Player numbers

Where does Imperfect World - HARDCORE MODE PVE sit among Rust servers?

Over the last seven days, Imperfect World - HARDCORE MODE PVE has #4,165 for player hours, in the top 19% of all ranked servers.

How many players does Imperfect World - HARDCORE MODE PVE usually have?

With 50 slots available, Imperfect World - HARDCORE MODE PVE currently has 1 players. Averaging 0 players over seven days, it peaked at 3. Over the last 48 hours, the peak hour was 22:00 UTC, averaging 3 players.

Lists and filters

How should you read the tags on Imperfect World - HARDCORE MODE PVE?

gmhardcore (Game mode): This is hardcore, the harsher option; mp50 (Max players): 50 slots are available; ts0 (Group limit): Teams are disabled; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags Imperfect World - HARDCORE MODE PVE publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show Imperfect World - HARDCORE MODE PVE?

Rust Server Score lists that include Imperfect World - HARDCORE MODE PVE: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Server rules

How is Imperfect World - HARDCORE MODE PVE set up, and what rules does it keep?

Nothing in the name of Imperfect World - HARDCORE MODE PVE states a gather rate. No group limit is published. It runs hardcore, Facepunch's most punishing mode. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

Imperfect World - HARDCORE MODE PVE runs which map?

Imperfect World - HARDCORE MODE PVE runs a map the game generates, procedural and size 4,250.

Connecting

How do you get onto Imperfect World - HARDCORE MODE PVE?

Enter client.connect 83.147.29.183:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is http://dirtydevver.uk/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode This is hardcore, the harsher option.
mp50
Max players 50 slots are available.
ts0
Group limit Teams are disabled.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.