Working its way up from the back of the class: #14,047 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
52/ 100
D
Moving up: up 657 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Blackout Survival PVPRP Test Server?
No region is published for Blackout Survival PVPRP Test Server. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 9.170.17.245:28015 is the address to use.
How dependable is Blackout Survival PVPRP Test Server, and is it online at the moment?
The server is down: Blackout Survival PVPRP Test Server is offline now, with the last sighting 11 days 23 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 16 October 2026.
Which Rust version is Blackout Survival PVPRP Test Server running?
Rust network protocol 2634 and build 167781 on Windows is what Blackout Survival PVPRP Test Server runs. To join, your game must use the same protocol; Steam handles the update.
Resets
When does Blackout Survival PVPRP Test Server wipe, and how often?
There are too few wipes on record for Blackout Survival PVPRP Test Server to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 12 days 1 hours.
Population
Where does Blackout Survival PVPRP Test Server sit among Rust servers?
Over the last seven days, Blackout Survival PVPRP Test Server has #14,047 for player hours, in the top 65% of all ranked servers.
Is Blackout Survival PVPRP Test Server a busy server?
Blackout Survival PVPRP Test Server is offline at the moment; the last time it was seen was 11 days 23 hours ago.
Tags and filters
What do Blackout Survival PVPRP Test Server's tags stand for?
You'll see Blackout Survival PVPRP Test Server tagged with gmhardcore (Game mode): This is hardcore, the harsher option; mp5 (Max players): Its slot count is 5; ts0 (Group limit): You cannot form teams here; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): This runs on build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Blackout Survival PVPRP Test Server appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Blackout Survival PVPRP Test Server among them: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 2 weeks.
Rules and settings
How is Blackout Survival PVPRP Test Server set up, and what rules does it keep?
You will find no gather rate in the name of Blackout Survival PVPRP Test Server. No group limit is published. hardcore is the mode here, Facepunch's most punishing mode. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on Blackout Survival PVPRP Test Server?
Blackout Survival PVPRP Test Server runs a procedural map, which the game generates.
Connecting
What is the way to join Blackout Survival PVPRP Test Server?
To connect, start Rust, press F1, and type client.connect 9.170.17.245:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp5,ptrak,$r?,v2634,gmhardcore,cs167781,ts0,^o^z
Game
gmhardcore
Game modeThis is hardcore, the harsher option.
mp5
Max playersIts slot count is 5.
ts0
Group limitYou cannot form teams here.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167781
BuildThis runs on build 167781.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).