Working its way up from the back of the class: #13,624 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
20/ 100
F
Lost ground: down 8,150 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
19 wipe days in the last 16 weeks
MTWTFSS
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WW·WWWW
WWW·WWW
WWWWWW·
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap1 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Sat 10 OctFri 9 OctThu 8 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 10 Oct, 11:42 UTC17d ago
1
–
running
1
Fri 9 Oct, 14:50 UTC18d ago
1
–
0.9 days
1
Thu 8 Oct, 14:23 UTC19d ago
1
–
1 days
1
Wed 7 Oct, 18:27 UTC20d ago
1
–
0.8 days
1
Tue 6 Oct, 16:42 UTC21d ago
1
–
1.1 days
0
Mon 5 Oct, 18:29 UTC22d ago
1
–
0.9 days
1
Sun 4 Oct, 11:46 UTC23d ago
1
–
1.3 days
0
Sat 3 Oct, 15:13 UTC24d ago
1
–
0.9 days
0
Fri 2 Oct, 07:06 UTC25d ago
1
–
1.3 days
1
Wed 30 Sep, 16:34 UTC27d ago
1
–
1.6 days
1
Tue 29 Sep, 16:15 UTC28d ago
1
–
1 days
1
Mon 28 Sep, 15:33 UTC29d ago
1
–
1 days
1
Sun 27 Sep, 15:47 UTC30d ago
1
–
1 days
1
Sun 27 Sep, 08:11 UTC30d ago
1
–
0.3 days
1
Sat 26 Sep, 09:33 UTC31d ago
1
–
0.9 days
1
Fri 25 Sep, 11:01 UTC32d ago
1
–
0.9 days
1
Thu 24 Sep, 16:15 UTC33d ago
1
–
0.8 days
1
Tue 22 Sep, 16:28 UTC35d ago
1
–
2 days
1
Mon 21 Sep, 06:44 UTC36d ago
1
–
1.4 days
1
Sun 20 Sep, 16:03 UTC37d ago
1
–
0.6 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Last Hero leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 90.154.70.80:28015 is the address to use.
Is Last Hero up, and how steady is its uptime?
You cannot join now: Last Hero is offline, last seen 17 days 1 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Which Rust version is Last Hero running?
Rust network protocol 2634 and build 167398 on Windows is what Last Hero runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does Last Hero wipe, and how often?
There is no next wipe to predict on Last Hero, as it wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 17 days 7 hours.
What should you expect from wipe day on Last Hero?
The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 0 hours after it began.
Population
Where does Last Hero place in the wider field of Rust servers?
Over the last seven days, Last Hero has #13,624 for player hours, in the top 61% of all ranked servers.
Is Last Hero a busy server?
Last Hero is offline at the moment; the last time it was seen was 17 days 1 hours ago.
Tags
What do Last Hero's tags stand for?
You'll see Last Hero tagged with gmhardcore (Game mode): The ruleset is hardcore, the harsher one; mp50 (Max players): Its slot count is 50; ts0 (Group limit): The team system is turned off; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Last Hero appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Last Hero: Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
Map and rules
Which rules does Last Hero enforce, and what are its settings?
The name of Last Hero gives no gather rate. You will find no published group limit. hardcore is the mode here, Facepunch's most punishing mode. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.
Last Hero runs which map?
The game generates a procedural map for Last Hero.
Getting in
What is the way to join Last Hero?
To connect, start Rust, press F1, and type client.connect 90.154.70.80:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,gmhardcore,cs167398,ts0,^o^z
Game
gmhardcore
Game modeThe ruleset is hardcore, the harsher one.
mp50
Max playersIts slot count is 50.
ts0
Group limitThe team system is turned off.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167398
BuildThe game build is 167398.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).