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Every Rust server graded on real, live numbers. 49,195 players on the roll · 11,726 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 91.229.114.64:28015
Name of server

[US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event

RegisterPresentOnline
RegionNA
Address91.229.114.64:28015
Last checked7m ago
5x biweekly wipes moddedcarbonpve
Launch Rust and join Website
Overall grade

Getting there

57 out of 100, the average of 6 subjects

On the class lists: D (48), with population over 48 hours and no performance mark.

Players now 1/ 70 1% full
7-day average1peak 5
Rank#3,407top 15% · #560 in NA
Last wipe6d agobiweekly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 1 of 70 on average. Plenty of space to grow.
Standingrank on player hours 85/ 100 Holds a respectable place: #3,407 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 99 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 61/ 100 Moving up: up 781 places this week.

A fair term, with more to come. Strongest in performance (A+); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123401:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

025507510001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers, top 30% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  • 7d 18hThu 5 Nov, 19:00 UTCFW
  • 21d 18hThu 19 Nov, 18:43 UTC
  • 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 1 OctThu 24 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:43 UTC6d ago 3 – running 0
Thu 1 Oct, 17:36 UTC FW27d ago 4 halved by day 2 21 days 0
Thu 24 Sep, 18:57 UTC34d ago 5 halved by day 2 6.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Spoon US PVE 5x [Events|Raid|Quests|Zombies|SkillTree]
NA · groups of 8+ · 5x · biweekly · 30 on average
45 / 150
Randum Rust 5x PVE |Raids|SkillTree|Events|Kits|Stats
NA · groups of 10+ · 5x · biweekly · 3 on average
5 / 100
BotWorld PVE AI Player70 Live Bots 5X - Wiped - 11d ago
NA · groups of 8+ · 5x · biweekly · 2 on average
4 / 200
Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps
NA · groups of 14+ · 3x · biweekly · 55 on average
126 / 150
[US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| Lo
NA · groups of 15+ · 10x · biweekly · 45 on average
47 / 100
[US] Northnet 3x PVE | Events | Raids | Quests | Custom Weapons
NA · groups of 12+ · 3x · biweekly · 9 on average
14 / 100

Quick answers

from the figures on this page

Server facts

Which region is [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event based in?

You'll see [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event listed in North America, tagged NA. Rust Server Score takes the server's word for its location and does not trace the hardware. 91.229.114.64:28015 is the address to use.

How reliable is [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event, and is it up?

The server is up: [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event is online now. According to its reported uptime, the last restart was about 13 hours ago. It was up 144 of 168 hours over the last 7 full days, which is 86% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

Does [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event perform well?

It never fell below 50 server fps in the last 48 hours, averaging 99. At its peak, it held 137,089 entities, including buildings, deployables and all else in the world. At its highest, it used 5,967 MB of memory. When fps is low and entities climb, that is lag to players.

What Rust version is [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event on?

Rust network protocol 2635 and build 168909 on Linux is what [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event runs. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

When does [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event wipe, and how often?

Its wipe pattern: [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event wipes every 4 weeks on Thursday at 18:43 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 6 days 5 hours. Its tags say it wipes every two weeks.

What should you expect from wipe day on [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event?

Recent wipes have peaked at 4 players on average. 8 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. The crowd dropped below half by day 2 in the wipes where it did not hold.

Player numbers

Where does [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event place in the wider field of Rust servers?

In North America, [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event is #560, and overall it is #3,407 on player hours over the last seven days, in the top 15% of all ranked servers.

How many players does [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event usually have?

Right now, 1 players are on [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event, which has 70 slots. It peaked at 5 and averaged 1 players over the last seven days. The highest average in the last 48 hours came at 01:00 UTC, with 3 players.

Lists and filters

What is meant by the tags on [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event?

You'll see [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event tagged with gmrust (Game mode): Survival in the standard Rust style; mp70 (Max players): The server holds 70 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^b (Biweekly): Every two weeks it wipes; ^r (Roleplay): This server is for roleplay; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon; NA (North America): You will find it under North America in the browser in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which person or group runs [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event?

The same operator most likely runs [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event and the 5 other servers we track that also publish a szservers.com hostname.

Where does [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event appear in the Rust Server Score lists and filters?

Rust Server Score lists that include [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event: 5x Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded, Roleplay servers, graded, Rust zombie servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 5x.

Server rules

How is [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event set up, and what rules does it keep?

The name of [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event points to a 5x gather rate. With no change from the game default, groups take up to 8 players. roleplay is the mode here, roleplay rules, towns and jobs. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. The server runs Valve's anti-cheat, VAC.

Which map is in play on [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event?

A procedural map of size 4,500 and seed 1337, generated by the game, is what [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.

Connecting

What is the way to join [US] Salty Zombies PvPvE 5x | Skills | Raid | Jetpack | Event?

Enter client.connect 91.229.114.64:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/hTZdV739pX.

Server tags

what each one means

Published as mp70,ptrak,$r?,v2635,^z,^y,^b,^r,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp70
Max players The server holds 70 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^r
Roleplay This server is for roleplay.
^p
PvE The danger comes from the world, not from other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Region

NA
North America You will find it under North America in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.