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Every Rust server graded on real, live numbers. 51,773 players on the roll · 11,668 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 94.181.245.116:28015
Name of server

My Server Name

RegisterAbsentOffline
Region–
Address94.181.245.116:28015
Last checked9d ago
teams off moddedoxidehardcore
Launch Rust and join
Overall grade

Not there yet

30 out of 100, the average of 3 subjects

Players now 0/ 100 0% full
7-day average0peak –
Rank#15,326top 69%
Last wipe18d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,326 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 33/ 100 Needs to keep more players after wipe day: 33% of wipes kept half their crowd.
Momentumrank now against a week ago 26/ 100 Lost ground: down 7,391 places this week. A strong wipe could turn it round.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep30 Sep7 Oct13 Oct20 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

5 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held33%else halves by day 2.5

The first 48 hours of its last wipes

Sat 10 OctFri 2 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 10:24 UTC18d ago 2 – running 0
Fri 2 Oct, 13:57 UTC26d ago 3 halved by day 2 7.9 days 1
Wed 30 Sep, 13:17 UTC28d ago 1 held half 2 days 1
Tue 29 Sep, 12:26 UTC29d ago 2 – 1 days 0
Thu 24 Sep, 14:50 UTC34d ago 3 halved by day 3 4.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
TheLastOfRust Hardcore PvE Zombie Survival
no group limit · 7 on average
0 / 100
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R
NA · no group limit · biweekly · 3 on average
1 / 50
Alone & Afraid
OC · no group limit · biweekly · 2 on average
2 / 50
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival
SA · groups of 15+ · biweekly · 2 on average
1 / 50
1 / 100
ShockRust | Blue | NoLimit
no group limit · 149 on average
127 / 500

Quick answers

from the figures on this page

Server facts

Where in the world is My Server Name?

No region is published for My Server Name. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 94.181.245.116:28015.

How reliable is My Server Name, and is it up?

You cannot join now: My Server Name is offline, last seen 9 days 12 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 24 September 2026.

On what Rust version does My Server Name sit?

The server My Server Name is on Rust network protocol 2634 and build 166586 under Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

How frequently does My Server Name wipe its map?

There is no next wipe to predict on My Server Name, as it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 18 days 23 hours have passed since this world was made.

What should you expect from wipe day on My Server Name?

Recent wipes have peaked at 2 players on average. 1 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 33% of its recent wipes. Day 2.5 is when it sank below half in the wipes that did not hold.

Player count

Where does My Server Name sit among Rust servers?

In the top 69% of all ranked servers, My Server Name sits at #15,326 for player hours over the last seven days.

Is My Server Name a busy server?

It has been 9 days 12 hours since My Server Name was last seen, and it is offline right now.

Lists and filters

How should you read the tags on My Server Name?

The game's browser takes its cue from the tags My Server Name has set: gmhardcore (Game mode): This is hardcore, the harsher option; mp100 (Max players): The server holds 100 slots; ts0 (Group limit): The team system is turned off; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature My Server Name?

These Rust Server Score lists count My Server Name among them: Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Map and rules

Which rules does My Server Name enforce, and what are its settings?

You will find no gather rate in the name of My Server Name. It publishes no limit on group size. It runs hardcore, Facepunch's most punishing mode. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

My Server Name runs which map?

My Server Name runs a procedural map, which the game generates.

How to join

How do you get onto My Server Name?

Enter client.connect 94.181.245.116:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmhardcore,cs166586,ts0,^o^z

Game

gmhardcore
Game mode This is hardcore, the harsher option.
mp100
Max players The server holds 100 slots.
ts0
Group limit The team system is turned off.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs166586
Build Build number: 166586.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.