Skip to the page
Every Rust server graded on real, live numbers. 94,650 players on the roll · 11,876 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 95.26.136.6:28015
Name of server

Testing server

RegisterAbsentOffline
Region–
Address95.26.136.6:28015
Last checked41d ago
teams off moddedoxidehardcore
Launch Rust and join
Overall grade

Not graded yet

Too few figures to grade yet

Players now 1/ 1 100% full
7-day average0peak –
Rank#13,350no region published
Last wipe43d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours unmarked Not ranked yet, so there is no place in the school to report.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

Not enough figures yet to write a report. Check back after a few days on the list.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
TheLastOfRust Hardcore PvE Zombie Survival
no group limit · 9 on average
8 / 100
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R
NA · no group limit · biweekly · 3 on average
2 / 50
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival
SA · groups of 15+ · biweekly · 2 on average
2 / 50
Alone & Afraid
OC · no group limit · biweekly · 2 on average
2 / 50
0 / 100
ShockRust | Blue | NoLimit
no group limit · 163 on average
208 / 500

Quick answers

from the figures on this page

Server details

Where in the world is Testing server?

You'll find no region listed by Testing server. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 95.26.136.6:28015.

How reliable is Testing server, and is it up?

You cannot join now: Testing server is offline, last seen 41 days 9 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 16 September 2026.

Which Rust version is Testing server running?

You will find Testing server on Rust network protocol 2633 and build 163794, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

On what schedule does Testing server reset?

Testing server has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 43 days 3 hours.

Player numbers

Where does Testing server sit among Rust servers?

Over the last seven days, Testing server has #13,350 for player hours, in the top – of all ranked servers.

Is Testing server a busy server?

The last sighting of Testing server was 41 days 9 hours ago, and it is offline right now.

Tags and filters

What is meant by the tags on Testing server?

The game's browser takes its cue from the tags Testing server has set: gmhardcore (Game mode): The ruleset is hardcore, the harsher one; mp1 (Max players): The server holds 1 slots; ts0 (Group limit): Teams are disabled; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature Testing server?

Rust Server Score lists that include Testing server: Modded Rust servers, graded. It shows under the following filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Rules and settings

How is Testing server set up, and what rules does it keep?

The name of Testing server gives no gather rate. You will find no published group limit. hardcore is the mode here, Facepunch's most punishing mode. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map Testing server uses?

Testing server runs a procedural map, which the game generates.

Connecting

What is the way to join Testing server?

To connect, start Rust, press F1, and type client.connect 95.26.136.6:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmhardcore,cs163794,ts0,^o^z

Game

gmhardcore
Game mode The ruleset is hardcore, the harsher one.
mp1
Max players The server holds 1 slots.
ts0
Group limit Teams are disabled.
v2633
Protocol The game protocol is 2633, so your game must match that version to join.
cs163794
Build Build number: 163794.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.