Working its way up from the back of the class: #15,097 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
4/ 100
F
Lost ground: down 13,878 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 63% of all ranked servers, top 85% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 based in?
In Asia, according to its own listing, sits 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉, with the EA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 125.38.164.76:22015 is the address to use.
How dependable is 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉, and is it online at the moment?
At this moment, 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 is offline; the last time it was seen was 30 days 23 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 20 September 2026.
On what Rust version does 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 sit?
The server 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 is on Rust network protocol 2633 and build 163493 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 wipe its map?
『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 54 days 21 hours.
Population
Where does 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 sit among Rust servers?
Over the last seven days, 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 has #15,097 for player hours, in the top 63% of all ranked servers and #482 in Asia.
What does the population on 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 look like?
The last sighting of 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 was 30 days 23 hours ago, and it is offline right now.
Tags
How should you read the tags on 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉?
You'll see 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs163493 (Build): This runs on build 163493; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^s (Softcore): You keep some inventory when you die, as Facepunch's easier mode allows; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EA (East Asia): You will find it under East Asia in the browser in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Who operates 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉?
20 other servers we track also use a nmpve.top hostname, so they and 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 most likely share an operator.
Where does 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉: Best community servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE and Softcore; Server tag: Softcore ^s, PvE ^p and Oxide ^o; Group limit: 5 or more.
Rules and settings
What settings and rules apply on 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉?
The name of 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 gives no gather rate. With no change from the game default, groups take up to 8 players. It runs softcore, Facepunch's easier setting, with part of your loot kept. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 runs which map?
The game generates the procedural map on 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 at size 4,800 with seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
Getting in
How should you connect to 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉?
Enter client.connect 125.38.164.76:22015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://qm.qq.com/cgi-bin/qm/qr?k=Gj39lX2pQvKA2N-WKsDMRIHQMFws9F4g&authKey=wqNMdLBO6wyIuG50%2Fi7OU2hA%2BzAwXG96wsPKo8M2LnQUoLbHG5c%2FVyow6VJLE%2FEU&noverify=0&group_code=500022602.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2633,^s,EA,^p,gmrust,cs163493,ts8,^o
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp200
Max playersThe server holds 200 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs163493
BuildThis runs on build 163493.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Difficulty
^s
SoftcoreYou keep some inventory when you die, as Facepunch's easier mode allows.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
Region
EA
East AsiaYou will find it under East Asia in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).