On the class lists: D (48), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average5peak 15
Rank#1,585top 7% · #176 in EA
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
3/ 100
F
A quiet classroom so far: 5 of 200 on average. Plenty of space to grow.
Standingrank on player hours
93/ 100
A
Well up the rankings: #1,585 on player hours.
Uptimehours on the list, last 48
8/ 100
F
Attendance needs work: on the list only 4 of the last 48 hours.
Performanceserver fps, last 48 hours
83/ 100
B+
Mostly smooth: 50 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
90/ 100
A
Climbing fast: up 1,259 places this week.
A fair term, with more to come.
Strongest in standing (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 7% of all ranked servers, top 32% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 sit?
In Asia, according to its own listing, sits 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉, with the EA tag. Rust Server Score takes the server's word for its location and does not trace the hardware. 125.38.166.87:22015 is the address to use.
How dependable is 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉, and is it online at the moment?
You cannot join now: 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 is offline, last seen 44 hours ago. According to its reported uptime, the last restart was about 23 hours ago. It was up 86% of the time over the last 7 full days, 144 of 168 hours. On 18 October 2026, Rust Server Score saw it for the first time.
Is 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 smooth to play on?
It never fell below 50 server fps in the last 48 hours, averaging 50. At its peak, it held 164,072 entities, including buildings, deployables and all else in the world. Up to 6,963 MB of memory was used. Players feel lag when fps drops and entities pile up.
On what Rust version does 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 sit?
Rust network protocol 2635 and build 168909 on Windows is what 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 reset?
There are too few wipes on record for 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 26 days 1 hours.
Population
What position does 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 hold in the rankings?
Over the last seven days, 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 has #1,585 for player hours, in the top 7% of all ranked servers and #176 in Asia.
Is 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 a busy server?
『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 is offline at the moment; the last time it was seen was 44 hours ago. It peaked at 15 and averaged 5 players over the last seven days.
Lists and filters
What is meant by the tags on 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉?
You'll see 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 tagged with gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): Its slot count is 200; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^s (Softcore): Facepunch's easier ruleset means part of your inventory survives your death; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EA (East Asia): The server browser lists it under East Asia in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which person or group runs 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉?
20 other servers we track also use a nmpve.top hostname, so they and 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 most likely share an operator.
Where does 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉: Best community servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE and Softcore; Server tag: Softcore ^s, PvE ^p and Oxide ^o; Group limit: 5 or more.
Server rules
What settings and rules apply on 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉?
Nothing in the name of 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 states a gather rate. The default of 8 players applies as the group cap. You get softcore here, Facepunch's gentler mode: part of your loot stays with you. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 runs which map?
The game generates the procedural map on 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉 at size 4,500 with seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
Getting in
How should you connect to 『兔萌萌PVE』萌新学习 | 养老休闲 | 死亡不掉?
To connect, start Rust, press F1, and type client.connect 125.38.166.87:22015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://qm.qq.com/cgi-bin/qm/qr?k=Gj39lX2pQvKA2N-WKsDMRIHQMFws9F4g&authKey=wqNMdLBO6wyIuG50%2Fi7OU2hA%2BzAwXG96wsPKo8M2LnQUoLbHG5c%2FVyow6VJLE%2FEU&noverify=0&group_code=500022602.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^s,EA,^p,gmrust,cs168909,ts8,^o
Game
gmrust
Game modeSurvival in the standard Rust style.
mp200
Max playersIts slot count is 200.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Difficulty
^s
SoftcoreFacepunch's easier ruleset means part of your inventory survives your death.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
Region
EA
East AsiaThe server browser lists it under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in standing (A); population is the one to work on (F).