On the class lists: B− (70), with population over 48 hours and no performance mark.
Players now212/ 24088% full
7-day average30peak 233
Rank#504top 2%
Last wipe1d agoweekly schedule
Next wipe5d 17hMon 2 Nov, 10:02 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
12/ 100
F
A quiet classroom so far: 30 of 240 on average. Plenty of space to grow.
Standingrank on player hours
98/ 100
A+
Well up the rankings: #504 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
80/ 100
B+
Mostly smooth: 48 server fps on average.
Wipeskeeping the crowd after a wipe
20/ 100
F
Needs to keep more players after wipe day: 20% of wipes kept half their crowd.
Momentumrank now against a week ago
100/ 100
A+
Climbing fast: up 517 places this week.
A steady term.
Strongest in momentum (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
PlayersIn queue
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 2% of all ranked servers, and #54 of the trio servers (top 9%). Ranked on player hours over the last seven days.
Attendance: the wipe record
7 wipe days in the last 16 weeks
MTWTFSS
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W·
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Monday 2 November, 10:02 UTC, in 5d 17h.
Every Monday at 10:02 UTC · high confidence
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak44players, last three wipes
crowd held20%else halves by day 4
Coming wipes
5d 17hMon 2 Nov, 10:02 UTC
9d 2hThu 5 Nov, 19:00 UTCFW
12d 17hMon 9 Nov, 10:02 UTC
19d 17hMon 16 Nov, 10:02 UTC
26d 17hMon 23 Nov, 10:02 UTC
33d 17hMon 30 Nov, 10:02 UTC
37d 2hThu 3 Dec, 19:00 UTCFW
40d 17hMon 7 Dec, 10:02 UTC
The first 48 hours of its last wipes
Mon 19 OctMon 12 OctMon 5 Oct
Players each hour, from the hour of the wipe. The latest peaked at 38, 5 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 10:02 UTC1d ago
–
–
running
8
Mon 19 Oct, 10:01 UTC8d ago
38
halved by day 5
7 days
5
Mon 12 Oct, 10:02 UTC15d ago
28
halved by day 6
7 days
2
Mon 5 Oct, 10:02 UTC22d ago
66
halved by day 3
7 days
24
Mon 28 Sep, 10:01 UTC29d ago
51
✓ held half
7 days
2
Mon 21 Sep, 10:01 UTC36d ago
55
halved by day 2
7 days
4
Mon 14 Sep, 10:02 UTC43d ago
52
halved by day 5
7 days
3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10?
No region tag appears for Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10, but the name suggests Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 185.207.214.134:20000.
How reliable is Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10, and is it up?
You can join now: Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 is online. About 9 hours ago, it restarted, based on the uptime it reports. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
It averaged 48 server fps over the last 48 hours, with a low of 48. At its peak, it held 214,106 entities, including buildings, deployables and all else in the world. At its highest, it used 4,947 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 on?
The server Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 is on Rust network protocol 2635 and build 168909 under Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 reset?
The wipe rhythm on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 is every Monday at 10:02 UTC. Expect the next wipe on Monday 2 November at 10:02 UTC. 30 hours have passed since this world was made. Its tags state that it wipes weekly.
What happens on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 when wipe day arrives?
Recent wipes have peaked at 44 players on average. Peak numbers came 5 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 20% of its recent wipes. Day 4 is when it sank below half in the wipes that did not hold.
Player count
Where does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 place in the wider field of Rust servers?
In the top 2% of all ranked servers, Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 sits at #504 for player hours over the last seven days. It comes #54 among servers in the trio group.
What does the population on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 look like?
Right now, 212 players are on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10, which has 240 slots. It peaked at 233 and averaged 30 players over the last seven days. The highest average in the last 48 hours came at 11:00 UTC, with 229 players.
Lists and filters
What is meant by the tags on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10?
You'll see Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 tagged with gmrust (Game mode): Survival in the standard Rust style; mp240 (Max players): The server holds 240 slots; ts3 (Group limit): A team can hold 3 players at most; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^w (Weekly): It wipes weekly; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; jp6 (Custom tag): The owner or a plugin created this tag, so it is not standard Rust in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which person or group runs Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10?
35 other servers we track also use a magicrust.gg hostname, so they and Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 most likely share an operator.
Which Rust Server Score filters and lists feature Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10?
These Rust Server Score lists count Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 among them: 2x Rust servers, graded, European Rust servers, graded, Modded Rust servers, graded and Rust servers with a trio group limit. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x; Players now: At least 200; Average players: 25+ on average.
Rules and settings
How is Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 set up, and what rules does it keep?
Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 sets gather at 2x, as its name suggests. The cap on group size is 3 players (trio). It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10 runs a game-generated procedural map at size 4,000, seed 1112022. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Baйп был 1д нaзaд.
Connecting
How should you connect to Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Baйп 26.10?
Enter client.connect 185.207.214.134:20000 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://magicrust.gg/serv11.
Server tags
what each one means
Published asmp240,ptrak,jp6,$r?,v2635,^w,gmrust,cs168909,ts3,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp240
Max playersThe server holds 240 slots.
ts3
Group limitA team can hold 3 players at most.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyIt wipes weekly.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Other
jp6
Custom tagThe owner or a plugin created this tag, so it is not standard Rust.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in momentum (A+); population is the one to work on (F).