On the class lists: C+ (69), with population over 48 hours and no performance mark.
Players now141/ 20070% full
7-day average94peak 300
Rank#200top 0.9% · #103 in EU
Last wipe2d agoweekly schedule
Next wipe4d 12hTue 3 Nov, 10:09 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
47/ 100
D
Room for more players: 94 of 200 on average.
Standingrank on player hours
99/ 100
A+
Near the very top of the school: #200 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
93/ 100
A
Mostly smooth: 56 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
56/ 100
C−
Moving up: up 23 places this week.
A steady term.
Strongest in standing (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
PlayersIn queue
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 0.9% of all ranked servers, top 4% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
7 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Tuesday 3 November, 10:09 UTC, in 4d 12h.
Every Tuesday at 10:09 UTC · high confidence
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak297players, last three wipes
crowd held0%else halves by day 3
Coming wipes
4d 12hTue 3 Nov, 10:09 UTC
6d 21hThu 5 Nov, 19:00 UTCFW
11d 12hTue 10 Nov, 10:09 UTC
18d 12hTue 17 Nov, 10:09 UTC
25d 12hTue 24 Nov, 10:09 UTC
32d 12hTue 1 Dec, 10:09 UTC
34d 21hThu 3 Dec, 19:00 UTCFW
39d 12hTue 8 Dec, 10:09 UTC
The first 48 hours of its last wipes
Tue 27 OctTue 20 OctTue 13 Oct
Players each hour, from the hour of the wipe. The latest peaked at 300, 25 hours in, with 147 in the queue.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 10:09 UTC2d ago
300+147 queue
–
running
31
Tue 20 Oct, 10:07 UTC9d ago
296+60 queue
halved by day 4
7 days
6
Tue 13 Oct, 10:18 UTC16d ago
296+44 queue
halved by day 3
7 days
11
Tue 6 Oct, 10:07 UTC23d ago
298+63 queue
halved by day 3
7 days
8
Tue 29 Sep, 10:07 UTC30d ago
306+73 queue
halved by day 3
7 days
20
Tue 22 Sep, 10:07 UTC37d ago
298+77 queue
halved by day 4
7 days
4
Tue 15 Sep, 10:10 UTC44d ago
298+71 queue
halved by day 4
7 days
38
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 131 on average
7 / 100
Quick answers
from the figures on this page
Server details
Which region is Blood Rust - Brown [nolimit, x2] based in?
The EU tag on Blood Rust - Brown [nolimit, x2] puts it in Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. 185.207.214.233:35000 is the address to use.
Is Blood Rust - Brown [nolimit, x2] up, and how steady is its uptime?
The server is up: Blood Rust - Brown [nolimit, x2] is online now. According to its reported uptime, the last restart was about 14 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Does Blood Rust - Brown [nolimit, x2] perform well?
It averaged 56 server fps over the last 48 hours, with a low of 43. Up to 275,851 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 10,156 MB of memory. Players feel lag when fps drops and entities pile up.
On what Rust version does Blood Rust - Brown [nolimit, x2] sit?
Rust network protocol 2635 and build 168909 on Linux is what Blood Rust - Brown [nolimit, x2] runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does Blood Rust - Brown [nolimit, x2] reset?
Its wipe pattern: Blood Rust - Brown [nolimit, x2] wipes every Tuesday at 10:09 UTC. Tuesday 3 November at 10:09 UTC is the date set for its next wipe. 2 days 11 hours have passed since this world was made. Wipes are scheduled weekly, according to its tags.
What happens on Blood Rust - Brown [nolimit, x2] when wipe day arrives?
Recent wipes have peaked at 297 players on average. The latest wipe peaked 25 hours in, with 147 more players queued at that point. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. The crowd dropped below half by day 3 in the wipes where it did not hold.
Player numbers
Where does Blood Rust - Brown [nolimit, x2] sit among Rust servers?
In Europe, Blood Rust - Brown [nolimit, x2] is #103, and overall it is #200 on player hours over the last seven days, in the top 0.9% of all ranked servers.
What does the population on Blood Rust - Brown [nolimit, x2] look like?
Blood Rust - Brown [nolimit, x2] is showing 141 players right now, with 200 slots in total. Averaging 94 players over seven days, it peaked at 300. The busiest time in the last 48 hours was 15:00 UTC, with an average of 292 players.
Tags and filters
What do Blood Rust - Brown [nolimit, x2]'s tags stand for?
The game's browser takes its cue from the tags Blood Rust - Brown [nolimit, x2] has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp200 (Max players): Its slot count is 200; ts100 (Group limit): No team may go above 100; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^w (Weekly): A wipe happens every week; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): You will find it under Europe in the browser. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which person or group runs Blood Rust - Brown [nolimit, x2]?
The same operator most likely runs Blood Rust - Brown [nolimit, x2] and the 9 other servers we track that also publish a bloodrust.io hostname.
Where does Blood Rust - Brown [nolimit, x2] appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Blood Rust - Brown [nolimit, x2] among them: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x; Players now: At least 100; Average players: 50+ on average.
Server rules
Which rules does Blood Rust - Brown [nolimit, x2] enforce, and what are its settings?
Going by its name, Blood Rust - Brown [nolimit, x2] runs 2x gather. A group here can reach 100 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Blood Rust - Brown [nolimit, x2]?
Blood Rust - Brown [nolimit, x2] runs a game-generated procedural map at size 3,800, seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Procedural.
Getting in
What is the way to join Blood Rust - Brown [nolimit, x2]?
Enter client.connect 185.207.214.233:35000 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://bloodrust.com/home.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^z,^y,^w,EU,gmrust,cs168909,ts100
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp200
Max playersIts slot count is 200.
ts100
Group limitNo team may go above 100.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyA wipe happens every week.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonPlugin framework: Carbon.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in standing (A+); wipes are the one to work on (F).