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Every Rust server graded on real, live numbers. 94,541 players on the roll · 11,866 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 185.207.214.233:35500
Name of server

Blood Rust - Blue [nolimit, x2]

RegisterPresentOnline
RegionEU
Address185.207.214.233:35500
Last checked10m ago
2x weekly wipes moddedcarbon
Launch Rust and join Website
Overall grade

Steady

63 out of 100, the average of 6 subjects

On the class lists: D (52), with population over 48 hours and no performance mark.

Players now 34/ 200 17% full
7-day average55peak 210
Rank#321top 1% · #165 in EU
Last wipe5d agoweekly schedule
Next wipe1d 17hSat 31 Oct, 09:07 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 28/ 100 A quiet classroom so far: 55 of 200 on average. Plenty of space to grow.
Standingrank on player hours 99/ 100 Near the very top of the school: #321 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 55/ 100 Moving up: up 29 places this week.

A fair term, with more to come. Strongest in performance (A+); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
02040608016:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 1% of all ranked servers, top 6% in EU. Ranked on player hours over the last seven days.

Attendance: the wipe record

6 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Saturday 31 October, 09:07 UTC, in 1d 17h. Every Saturday at 09:07 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak235players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  • 1d 17hSat 31 Oct, 09:07 UTC
  • 7d 3hThu 5 Nov, 19:00 UTCFW
  • 8d 17hSat 7 Nov, 09:07 UTC
  • 15d 17hSat 14 Nov, 09:07 UTC
  • 22d 17hSat 21 Nov, 09:07 UTC
  • 29d 17hSat 28 Nov, 09:07 UTC
  • 35d 3hThu 3 Dec, 19:00 UTCFW
  • 36d 17hSat 5 Dec, 09:07 UTC

The first 48 hours of its last wipes

Sat 24 OctSat 17 OctSat 10 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 210, 25 hours in, with 81 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 09:07 UTC5d ago 210+81 queue – running 5
Sat 17 Oct, 09:07 UTC12d ago 200+53 queue halved by day 2 7 days 16
Sat 10 Oct, 09:08 UTC19d ago 296+45 queue halved by day 3 7 days 15
Sat 3 Oct, 09:20 UTC26d ago 210+48 queue halved by day 2 7 days 4
Sat 26 Sep, 09:07 UTC33d ago 209+61 queue halved by day 2 7 days 5
Sat 19 Sep, 09:09 UTC40d ago 213+73 queue halved by day 3 7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Magic Rust #18 — Vanilla 2x | Baйп 28.10
EU · groups of 150+ · 2x · weekly · 333 on average
922 / 960
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 317 on average
157 / 1000
Magic Rust #14 — Modded 2x (No limit) | Pyccкий
EU · groups of 300+ · 2x · weekly · 283 on average
213 / 270
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10
EU · groups of 300+ · 2x · weekly · 281 on average
286 / 1900
РОССИЯ / КЛАССИКА X2 / THIS IS RUST!
EU · groups of 12+ · 2x · weekly · 218 on average
56 / 100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2x
EU · groups of 300+ · 2x · weekly · 130 on average
29 / 100

Quick answers

from the figures on this page

About the server

In what location does Blood Rust - Blue [nolimit, x2] sit?

In Europe, according to its own listing, sits Blood Rust - Blue [nolimit, x2], with the EU tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 185.207.214.233:35500.

Is Blood Rust - Blue [nolimit, x2] up, and how steady is its uptime?

Right now, Blood Rust - Blue [nolimit, x2] is online. The uptime it reports puts the last restart at about 8 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 13 September 2026.

Does Blood Rust - Blue [nolimit, x2] perform well?

The average over the last 48 hours was 60 server fps, and it never went below 60. Up to 159,982 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 5,675 MB of memory. Lag is what players feel when fps is low and the entity count climbs.

What Rust version is Blood Rust - Blue [nolimit, x2] on?

Rust network protocol 2635 and build 168909 on Linux is what Blood Rust - Blue [nolimit, x2] runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe cycle

When does Blood Rust - Blue [nolimit, x2] wipe, and how often?

The wipe rhythm on Blood Rust - Blue [nolimit, x2] is every Saturday at 09:07 UTC. It is due to wipe next on Saturday 31 October at 09:07 UTC. 5 days 6 hours have passed since this world was made. Wipes are scheduled weekly, according to its tags.

What happens on Blood Rust - Blue [nolimit, x2] when wipe day arrives?

Recent wipes have peaked at 235 players on average. 25 hours after the latest wipe began the crowd peaked, and 81 more were in the queue. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. In the other wipes it slipped under half by day 2.

Player count

Where does Blood Rust - Blue [nolimit, x2] place in the wider field of Rust servers?

In Europe, Blood Rust - Blue [nolimit, x2] is #165, and overall it is #321 on player hours over the last seven days, in the top 1% of all ranked servers.

Is Blood Rust - Blue [nolimit, x2] a busy server?

With 200 slots available, Blood Rust - Blue [nolimit, x2] currently has 34 players. Averaging 55 players over seven days, it peaked at 210. The busiest time in the last 48 hours was 17:00 UTC, with an average of 49 players.

Lists and filters

How should you read the tags on Blood Rust - Blue [nolimit, x2]?

You'll see Blood Rust - Blue [nolimit, x2] tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp200 (Max players): The server holds 200 slots; ts100 (Group limit): No team may go above 100; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^w (Weekly): It wipes weekly; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): The server browser lists it under Europe in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Who operates Blood Rust - Blue [nolimit, x2]?

The same operator most likely runs Blood Rust - Blue [nolimit, x2] and the 9 other servers we track that also publish a bloodrust.io hostname.

Which Rust Server Score filters and lists feature Blood Rust - Blue [nolimit, x2]?

These Rust Server Score lists count Blood Rust - Blue [nolimit, x2] among them: 2x Rust servers, graded, European Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 50+ on average.

Map and rules

How is Blood Rust - Blue [nolimit, x2] set up, and what rules does it keep?

The name of Blood Rust - Blue [nolimit, x2] points to a 2x gather rate. A group here can reach 100 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. You are covered by VAC, Valve's anti-cheat.

Blood Rust - Blue [nolimit, x2] runs which map?

The game generates the procedural map on Blood Rust - Blue [nolimit, x2] at size 3,800 with seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Procedural.

Connecting

How should you connect to Blood Rust - Blue [nolimit, x2]?

To connect, start Rust, press F1, and type client.connect 185.207.214.233:35500. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://bloodrust.com/home.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^w,EU,gmrust,cs168909,ts100

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp200
Max players The server holds 200 slots.
ts100
Group limit No team may go above 100.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly It wipes weekly.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.