On the class lists: F (34), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average0peak –
Rank#15,341top 69%
Last wipe9d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,341 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 256 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
44/ 100
F
Slipped a little: down 1,903 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·····W·
·······
····W··
·······
·······
·W·····
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap15.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1
The first 48 hours of its last wipes
Tue 20 OctFri 2 OctSat 19 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 20 Oct, 08:30 UTC9d ago
1
–
running
0
Fri 2 Oct, 11:38 UTC27d ago
0
–
17.9 days
0
Sat 19 Sep, 08:23 UTC40d ago
1
halved by day 1
13.1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does TOURNAMENT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS sit?
The region code for TOURNAMENT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS is fra, but no region is published. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 31.192.109.94:28915.
How dependable is TOURNAMENT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS, and is it online at the moment?
The server is up: TOURNAMENT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS is online now. According to its reported uptime, the last restart was about 6 days 3 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
How well does TOURNAMENT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS run?
It averaged 510 server fps over the last 48 hours, with a low of 464. Buildings, deployables and everything else in the world added up to as many as 1,598 entities. Up to 6,093 MB of memory was used. When fps is low and entities climb, that is lag to players.
What Rust version is TOURNAMENT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS on?
You will find TOURNAMENT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does TOURNAMENT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS reset?
TOURNAMENT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS wipes at times that vary, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 9 days 7 hours.
What happens on TOURNAMENT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS when wipe day arrives?
The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 0 hours after it began. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. Day 1 is when it sank below half in the wipes that did not hold.
Player numbers
Where does TOURNAMENT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS sit among Rust servers?
In the top 69% of all ranked servers, TOURNAMENT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS sits at #15,341 for player hours over the last seven days.
How many players does TOURNAMENT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS usually have?
With 200 slots available, TOURNAMENT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS currently has 0 players. For the last seven days, the average number of players was 0.
Tags and filters
How should you read the tags on TOURNAMENT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?
The game's browser takes its cue from the tags TOURNAMENT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS has set: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): Its slot count is 200; ts10 (Group limit): No team may go above 10; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $rfra (Region code): Region code: fra; ^e (Minigames): It hosts minigames such as arenas, Bedwars and parkour; ^i (Battlefield): PvP runs fast here, with kits and boosted rates; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which person or group runs TOURNAMENT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?
The same operator most likely runs TOURNAMENT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS and the 13 other servers we track that also publish a cybersportrust.ru hostname.
Where does TOURNAMENT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS appear in the Rust Server Score lists and filters?
These Rust Server Score lists count TOURNAMENT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS among them: Modded Rust servers, graded and Rust battlefield servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Minigames ^e, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server rules
How is TOURNAMENT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS set up, and what rules does it keep?
Nothing in the name of TOURNAMENT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS states a gather rate. A group here can reach 10 players. It runs minigames & battle royale, battle royale, arenas, parkour and Bedwars. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in play on TOURNAMENT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?
The game generates the procedural map on TOURNAMENT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS at size 2,000 with seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.
Getting in
How do you get onto TOURNAMENT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?
Enter client.connect 31.192.109.94:28915 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://kzvrust.com.
Server tags
what each one means
Published asmp200,ptrak,$rfra,v2635,^e,^i,gmrust,cs168909,ts10,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp200
Max playersIts slot count is 200.
ts10
Group limitNo team may go above 10.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$rfra
Region codeRegion code: fra.
Gameplay
^e
MinigamesIt hosts minigames such as arenas, Bedwars and parkour.
^i
BattlefieldPvP runs fast here, with kits and boosted rates.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).