On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average0peak –
Rank#15,326top 69%
No wipesresets8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,326 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 256 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 201 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
a new world every few hours
MTWTFSS
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······W
WWWWWWW
WWWWWWW
WWWW
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
World resets
a new world every few hours; none of these counts as a wipe
Wiped
Peak
Crowd
Lasted
Players before
Thu 29 Oct, 02:00 UTC11h ago
–
–
–
0
Wed 28 Oct, 02:00 UTC1d ago
–
–
–
0
Tue 27 Oct, 02:00 UTC2d ago
–
–
–
0
Mon 26 Oct, 02:00 UTC3d ago
–
–
–
0
Sun 25 Oct, 02:00 UTC4d ago
–
–
–
0
Sat 24 Oct, 02:00 UTC5d ago
–
–
–
0
Fri 23 Oct, 11:23 UTC6d ago
–
–
–
0
Fri 23 Oct, 02:00 UTC6d ago
–
–
–
0
Thu 22 Oct, 02:00 UTC7d ago
–
–
–
0
Wed 21 Oct, 02:00 UTC8d ago
–
–
–
0
Tue 20 Oct, 02:00 UTC9d ago
–
–
–
0
Mon 19 Oct, 02:00 UTC10d ago
–
–
–
0
Sun 18 Oct, 02:00 UTC11d ago
–
–
–
0
Sat 17 Oct, 02:00 UTC12d ago
–
–
–
0
Fri 16 Oct, 02:00 UTC13d ago
–
–
–
0
Thu 15 Oct, 02:00 UTC14d ago
–
–
–
0
Wed 14 Oct, 02:00 UTC15d ago
–
–
–
0
Tue 13 Oct, 02:00 UTC16d ago
–
–
–
0
Mon 12 Oct, 02:00 UTC17d ago
–
–
–
0
Sun 11 Oct, 02:00 UTC18d ago
–
–
–
0
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS based in?
The region code for CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS is fra, but no region is published. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 31.192.109.94:28415 is the address to use.
How reliable is CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS, and is it up?
You can join now: CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS is online. The uptime it reports puts the last restart at about 10 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
It never fell below 341 server fps in the last 48 hours, averaging 502. Buildings, deployables and everything else in the world added up to as many as 5,592 entities. At its highest, it used 1,725 MB of memory. Players feel lag when fps drops and entities pile up.
On what Rust version does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS sit?
You will find CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS wipe its map?
A fresh world arrives every few hours on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS, so there is no wipe schedule to keep and no reset counts as a wipe.
Player numbers
What position does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS hold in the rankings?
In the top 69% of all ranked servers, CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS sits at #15,326 for player hours over the last seven days.
What does the population on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS look like?
With 200 slots available, CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS currently has 0 players. Over the past seven days, the average player count was 0.
Lists and filters
How should you read the tags on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?
gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): The server holds 200 slots; ts10 (Group limit): A team can hold 10 players at most; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $rfra (Region code): Region code: fra; ^e (Minigames): It hosts minigames such as arenas, Bedwars and parkour; ^i (Battlefield): PvP runs fast here, with kits and boosted rates; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
A cybersportrust.ru hostname is published by CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS and by 13 other tracked servers, which suggests one operator.
Where does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS appear in the Rust Server Score lists and filters?
These Rust Server Score lists count CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS among them: Modded Rust servers, graded and Rust battlefield servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Minigames ^e, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Rules and settings
How is CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS set up, and what rules does it keep?
The name of CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS gives no gather rate. You can play in groups of up to 10 players. It runs minigames & battle royale, parkour, arenas, battle royale and Bedwars. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS uses?
A procedural map of size 2,000 and seed 1337, generated by the game, is what CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS runs. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.
Connecting
How do you get onto CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?
Enter client.connect 31.192.109.94:28415 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://kzvrust.com.
Server tags
what each one means
Published asmp200,ptrak,$rfra,v2635,^e,^i,gmrust,cs168909,ts10,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp200
Max playersThe server holds 200 slots.
ts10
Group limitA team can hold 10 players at most.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$rfra
Region codeRegion code: fra.
Gameplay
^e
MinigamesIt hosts minigames such as arenas, Bedwars and parkour.
^i
BattlefieldPvP runs fast here, with kits and boosted rates.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).