On the class lists: C− (59), with population over 48 hours and no performance mark.
Players now0/ ?
7-day average0peak –
Rank#15,268top 68%
Last wipe33d agomonthly schedule
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
unmarked
–
No weekly average to mark yet.
Standingrank on player hours
32/ 100
F
Working its way up from the back of the class: #15,268 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 236 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: down 143 places this week.
A steady term.
Strongest in performance (A+); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h.
The force wipe · high confidence
usual gap7.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes
Coming wipes
6d 21hThu 5 Nov, 19:00 UTCFW
34d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Thu 8 OctSat 26 SepTue 22 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 8 Oct, 04:28 UTC21d ago
0
–
running
0
Sat 26 Sep, 04:27 UTC33d ago
0
–
12 days
0
Tue 22 Sep, 11:13 UTC37d ago
0
–
3.7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [EU] Facepunch Ansi Test sit?
You won't find a region tag on [EU] Facepunch Ansi Test, but its name indicates Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 79.137.98.155:28015.
How dependable is [EU] Facepunch Ansi Test, and is it online at the moment?
The server is up: [EU] Facepunch Ansi Test is online now. According to its reported uptime, the last restart was about 15 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 22 September 2026.
How well does [EU] Facepunch Ansi Test run?
It averaged 236 server fps over the last 48 hours, with a low of 228. At its peak, it held 120,000 entities, including buildings, deployables and all else in the world. Up to 3,602 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is [EU] Facepunch Ansi Test running?
The server [EU] Facepunch Ansi Test is on Rust network protocol 2635 and build 169619 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does [EU] Facepunch Ansi Test reset?
[EU] Facepunch Ansi Test wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 33 days 17 hours have passed since this world was made. Its tags list a monthly wipe schedule.
What happens on [EU] Facepunch Ansi Test when wipe day arrives?
The average peak on its recent wipes was 0 players. 0 hours after the latest wipe began, the crowd hit its peak.
Player numbers
What position does [EU] Facepunch Ansi Test hold in the rankings?
Over the last seven days, [EU] Facepunch Ansi Test has #15,268 for player hours, in the top 68% of all ranked servers.
Is [EU] Facepunch Ansi Test a busy server?
Right now, 0 players are on [EU] Facepunch Ansi Test. Over the past seven days, the average player count was 0.
Tags and filters
How should you read the tags on [EU] Facepunch Ansi Test?
The game's browser takes its cue from the tags [EU] Facepunch Ansi Test has set: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, played by the standard rules; mp0 (Max players): 0 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs169619 (Build): The game build is 169619; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): This server lets newcomers begin with Facepunch's tutorial. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Who is behind [EU] Facepunch Ansi Test?
A playrust.com hostname is published by [EU] Facepunch Ansi Test and by 124 other tracked servers, which suggests one operator.
Which lists and filters on Rust Server Score show [EU] Facepunch Ansi Test?
Rust Server Score lists that include [EU] Facepunch Ansi Test: Rust tutorial servers, graded, European Rust servers, graded, Official Rust servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Server rules
How is [EU] Facepunch Ansi Test set up, and what rules does it keep?
You will find no gather rate in the name of [EU] Facepunch Ansi Test. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. Rust's in-game Official tab carries it. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server runs Valve's anti-cheat, VAC.
Can you tell me which map [EU] Facepunch Ansi Test uses?
A procedural map of size 4,500 and seed 211649, generated by the game, is what [EU] Facepunch Ansi Test runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How should you connect to [EU] Facepunch Ansi Test?
Enter client.connect 79.137.98.155:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp0,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs169619,ts8
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust
Game modeRust survival, played by the standard rules.
mp0
Max players0 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs169619
BuildThe game build is 169619.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Gameplay
^t
Tutorial onThis server lets newcomers begin with Facepunch's tutorial.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); standing is the one to work on (F).