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Every Rust server graded on real, live numbers. 37,258 players on the roll · 11,622 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 79.137.98.160:28015
Name of server

[EU] Facepunch 13

RegisterPresentOnline
Region–
Address79.137.98.160:28015
Last checked10m ago
official monthly wipes vanilla
Launch Rust and join
Overall grade

Steady

69 out of 100, the average of 5 subjects

On the class lists: C (61), with population over 48 hours and no performance mark.

Players now 5/ 300 2% full
7-day average8peak 23
Rank#1,041top 5%
Last wipe27d agomonthly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 3/ 100 A quiet classroom so far: 8 of 300 on average. Plenty of space to grow.
Standingrank on player hours 95/ 100 Well up the rankings: #1,041 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 219 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 50/ 100 Holding steady: up 8 places this week.

A steady term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0510152008:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

010020030040008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

wipe-day peak37players, last three wipes

Coming wipes

  • 7d 11hThu 5 Nov, 19:00 UTCFW
  • 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 37, 45 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW27d ago 37 – running 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
33 / 225
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 216 on average
107 / 200
Rustafied.com - EU Long - Large
EU · groups of 16+ · monthly · 128 on average
33 / 100
Magic Rust — Long | Kлaccикa x1 | Pyccкий
EU · groups of 150+ · 1x · monthly · 124 on average
59 / 300
Rusty Moose |EU Small|
EU · groups of 8+ · monthly · 59 on average
27 / 200
Rustafied.com - EU Long - Small II
EU · groups of 16+ · monthly · 42 on average
11 / 100

Quick answers

from the figures on this page

Server details

Where in the world is [EU] Facepunch 13?

No region tag appears for [EU] Facepunch 13, but the name suggests Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 79.137.98.160:28015.

How dependable is [EU] Facepunch 13, and is it online at the moment?

You can join now: [EU] Facepunch 13 is online. About 18 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 13 September 2026.

Does [EU] Facepunch 13 perform well?

The average over the last 48 hours was 219 server fps, and it never went below 200. Up to 132,289 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 5,677 MB. Lag is what players feel when fps is low and the entity count climbs.

What Rust version is [EU] Facepunch 13 on?

The server [EU] Facepunch 13 is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

On what schedule does [EU] Facepunch 13 reset?

The force wipe each month is the only wipe [EU] Facepunch 13 takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 27 days 13 hours. The tags show a monthly wipe schedule.

What should you expect from wipe day on [EU] Facepunch 13?

Recent wipes have peaked at 37 players on average. The crowd on the latest wipe was largest 45 hours after it began.

Population

What position does [EU] Facepunch 13 hold in the rankings?

In the top 5% of all ranked servers, [EU] Facepunch 13 sits at #1,041 for player hours over the last seven days.

What does the population on [EU] Facepunch 13 look like?

[EU] Facepunch 13 is showing 5 players right now, with 300 slots in total. It peaked at 23 and averaged 8 players over the last seven days. The busiest time in the last 48 hours was 21:00 UTC, with an average of 11 players.

Tags and filters

What is meant by the tags on [EU] Facepunch 13?

The game's browser takes its cue from the tags [EU] Facepunch 13 has set: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, played by the standard rules; mp300 (Max players): Its slot count is 300; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^t (Tutorial on): Facepunch's tutorial gives new players a starting point here; sc2 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which person or group runs [EU] Facepunch 13?

The same operator most likely runs [EU] Facepunch 13 and the 124 other servers we track that also publish a playrust.com hostname.

Which Rust Server Score filters and lists feature [EU] Facepunch 13?

These Rust Server Score lists count [EU] Facepunch 13 among them: Rust tutorial servers, graded, European Rust servers, graded, Official Rust servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Server rules

How is [EU] Facepunch 13 set up, and what rules does it keep?

The name of [EU] Facepunch 13 gives no gather rate. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. The in-game Official tab of Rust includes it. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. You are covered by VAC, Valve's anti-cheat.

[EU] Facepunch 13 runs which map?

[EU] Facepunch 13 runs a game-generated procedural map at size 4,500, seed 369324925. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

How to join

How do you get onto [EU] Facepunch 13?

Enter client.connect 79.137.98.160:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Score

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp300
Max players Its slot count is 300.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Wipe schedule

^m
Monthly The server wipes once a month, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Nothing is altered here: rates, kits and rules are as Facepunch ships them.

Gameplay

^t
Tutorial on Facepunch's tutorial gives new players a starting point here.

Other

sc2
Custom tag A plugin or the owner set this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.