Working its way up from the back of the class: #15,258 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
6/ 100
F
Lost ground: down 13,348 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does 『柠萌PVE』死亡不掉 | 无限成长 | 高手进阶 sit?
You'll see 『柠萌PVE』死亡不掉 | 无限成长 | 高手进阶 listed in Asia, tagged EA. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 125.38.165.188:21015.
How dependable is 『柠萌PVE』死亡不掉 | 无限成长 | 高手进阶, and is it online at the moment?
At this moment, 『柠萌PVE』死亡不掉 | 无限成长 | 高手进阶 is offline; the last time it was seen was 10 days 17 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 11 October 2026.
What Rust version is 『柠萌PVE』死亡不掉 | 无限成长 | 高手进阶 on?
You will find 『柠萌PVE』死亡不掉 | 无限成长 | 高手进阶 on Rust network protocol 2634 and build 166652, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does 『柠萌PVE』死亡不掉 | 无限成长 | 高手进阶 wipe, and how often?
The next wipe on 『柠萌PVE』死亡不掉 | 无限成长 | 高手进阶 is a projection from the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 27 days 21 hours. Its tags record that it wipes monthly.
Player numbers
Where does 『柠萌PVE』死亡不掉 | 无限成长 | 高手进阶 place in the wider field of Rust servers?
In Asia, 『柠萌PVE』死亡不掉 | 无限成长 | 高手进阶 is #498, and overall it is #15,258 on player hours over the last seven days, in the top 69% of all ranked servers.
How many players does 『柠萌PVE』死亡不掉 | 无限成长 | 高手进阶 usually have?
It has been 10 days 17 hours since 『柠萌PVE』死亡不掉 | 无限成长 | 高手进阶 was last seen, and it is offline right now.
Lists and filters
What do 『柠萌PVE』死亡不掉 | 无限成长 | 高手进阶's tags stand for?
The game's browser takes its cue from the tags 『柠萌PVE』死亡不掉 | 无限成长 | 高手进阶 has set: gmrust (Game mode): Rust survival, played by the standard rules; mp200 (Max players): Its slot count is 200; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EA (East Asia): In the server browser it appears under East Asia. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Who is behind 『柠萌PVE』死亡不掉 | 无限成长 | 高手进阶?
A nmpve.top hostname is published by 『柠萌PVE』死亡不掉 | 无限成长 | 高手进阶 and by 20 other tracked servers, which suggests one operator.
Which lists and filters on Rust Server Score show 『柠萌PVE』死亡不掉 | 无限成长 | 高手进阶?
These Rust Server Score lists count 『柠萌PVE』死亡不掉 | 无限成长 | 高手进阶 among them: Best community servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
What settings and rules apply on 『柠萌PVE』死亡不掉 | 无限成长 | 高手进阶?
The name of 『柠萌PVE』死亡不掉 | 无限成长 | 高手进阶 gives no gather rate. The group limit stays at the game's default of 8 players. You get pve here, no PvP between players. You will see it in the Community section of the server browser, since it is a community server. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
『柠萌PVE』死亡不掉 | 无限成长 | 高手进阶 runs which map?
A procedural map of size 4,500 and seed 1337, generated by the game, is what 『柠萌PVE』死亡不掉 | 无限成长 | 高手进阶 runs. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
Connecting
How do you get onto 『柠萌PVE』死亡不掉 | 无限成长 | 高手进阶?
To connect, start Rust, press F1, and type client.connect 125.38.165.188:21015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://qm.qq.com/cgi-bin/qm/qr?k=Gj39lX2pQvKA2N-WKsDMRIHQMFws9F4g&authKey=wqNMdLBO6wyIuG50%2Fi7OU2hA%2BzAwXG96wsPKo8M2LnQUoLbHG5c%2FVyow6VJLE%2FEU&noverify=0&group_code=500022602.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2634,^m,EA,^p,gmrust,cs166652,ts8,^o
Game
gmrust
Game modeRust survival, played by the standard rules.
mp200
Max playersIts slot count is 200.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166652
BuildThe game build is 166652.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
Region
EA
East AsiaIn the server browser it appears under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).