On the class lists: F (40), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average0peak –
Rank#15,326top 69%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,326 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 201 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
10 wipe days in the last 16 weeks
MTWTFSS
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WW··WW·
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap2.5 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Fri 23 OctTue 20 OctThu 8 Oct
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 11:23 UTC6d ago
0
–
running
0
Tue 20 Oct, 15:54 UTC8d ago
0
–
2.8 days
0
Thu 8 Oct, 11:31 UTC21d ago
0
–
12.2 days
0
Wed 7 Oct, 12:56 UTC22d ago
0
–
0.9 days
0
Sat 3 Oct, 06:44 UTC26d ago
0
–
4.3 days
0
Fri 2 Oct, 11:51 UTC27d ago
0
–
0.8 days
0
Tue 29 Sep, 11:23 UTC30d ago
0
–
3 days
0
Mon 28 Sep, 16:49 UTC30d ago
0
–
0.8 days
0
Sat 26 Sep, 12:11 UTC33d ago
0
–
2.2 days
0
Fri 18 Sep, 06:55 UTC41d ago
0
–
8.2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?
The region code for CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS is fra, but no region is published. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 31.192.109.94:28315.
Is CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS up, and how steady is its uptime?
The server is down: CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS is offline now, with the last sighting 5 days 11 hours ago. It was up 16 of 168 hours over the last 7 full days, which is 10% of the time. On 14 September 2026, Rust Server Score saw it for the first time.
What Rust version is CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS on?
You will find CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS wipe its map?
CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS wipes at times that vary, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 6 days 1 hours have passed since this world was made.
What happens on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS when wipe day arrives?
Recent wipes have peaked at 0 players on average. The crowd on the latest wipe was largest 0 hours after it began.
Player count
Where does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS place in the wider field of Rust servers?
Over the last seven days, CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS has #15,326 for player hours, in the top 69% of all ranked servers.
Is CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS a busy server?
The last sighting of CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS was 5 days 11 hours ago, and it is offline right now. A seven-day average of 0 players applies here.
Tags
What do CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS's tags stand for?
You'll see CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp200 (Max players): Its slot count is 200; ts10 (Group limit): No team may go above 10; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $rfra (Region code): It is filed under the region code fra; ^e (Minigames): Expect minigames: arenas, Bedwars, parkour and more; ^i (Battlefield): Kits and high rates drive the fast PvP here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
The same operator most likely runs CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS and the 13 other servers we track that also publish a cybersportrust.ru hostname.
Where does CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS appear in the Rust Server Score lists and filters?
These Rust Server Score lists count CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS among them: Modded Rust servers, graded and Rust battlefield servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Minigames ^e, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Map and rules
How is CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS set up, and what rules does it keep?
You will find no gather rate in the name of CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS. You can play in groups of up to 10 players. You get minigames & battle royale here, parkour, arenas, battle royale and Bedwars. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Which map is in play on CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?
CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS runs a game-generated procedural map at size 2,000, seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.
How to join
How should you connect to CYBERSPORT | KZVRUST.COM — TOURNAMENTS, ELO, PRIZES & DROPS?
Enter client.connect 31.192.109.94:28315 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://kzvrust.com.
Server tags
what each one means
Published asmp200,ptrak,$rfra,v2635,^e,^i,gmrust,cs168909,ts10,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp200
Max playersIts slot count is 200.
ts10
Group limitNo team may go above 10.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$rfra
Region codeIt is filed under the region code fra.
Gameplay
^e
MinigamesExpect minigames: arenas, Bedwars, parkour and more.
^i
BattlefieldKits and high rates drive the fast PvP here.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); population is the one to work on (F).