On the class lists: C (60), with population over 48 hours and no performance mark.
Players now0/ 4000% full
7-day average7peak 23
Rank#1,175top 5%
Last wipe27d agomonthly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 7 of 400 on average. Plenty of space to grow.
Standingrank on player hours
95/ 100
A+
Well up the rankings: #1,175 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 228 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
47/ 100
D
Slipped a little: down 82 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h.
The force wipe · high confidence
wipe-day peak390players, last three wipes
Coming wipes
7d 17hThu 5 Nov, 19:00 UTCFW
35d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 390, 2 hours in, with 60 in the queue.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:42 UTCFW27d ago
390+60 queue
–
running
21
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The name of [EU East] Facepunch 1 points to Europe, though no region tag is set. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 57.128.211.28:28020 is the address to use.
Is [EU East] Facepunch 1 up, and how steady is its uptime?
You can join now: [EU East] Facepunch 1 is online. According to its reported uptime, the last restart was about 12 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Is [EU East] Facepunch 1 smooth to play on?
It averaged 228 server fps over the last 48 hours, with a low of 189. At its peak, it held 134,445 entities, including buildings, deployables and all else in the world. Up to 6,033 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is [EU East] Facepunch 1 running?
You will find [EU East] Facepunch 1 on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does [EU East] Facepunch 1 wipe its map?
[EU East] Facepunch 1 wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 27 days 7 hours. The tags show a monthly wipe schedule.
What should you expect from wipe day on [EU East] Facepunch 1?
Recent wipes have peaked at 390 players on average. 2 hours after the latest wipe began the crowd peaked, and 60 more were in the queue.
Player count
What position does [EU East] Facepunch 1 hold in the rankings?
Over the last seven days, [EU East] Facepunch 1 has #1,175 for player hours, in the top 5% of all ranked servers.
How many players does [EU East] Facepunch 1 usually have?
[EU East] Facepunch 1 is showing 0 players right now, with 400 slots in total. Averaging 7 players over seven days, it peaked at 23. The highest average in the last 48 hours came at 17:00 UTC, with 15 players.
Tags
What is meant by the tags on [EU East] Facepunch 1?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, played by the standard rules; mp400 (Max players): The server holds 400 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^t (Tutorial on): Facepunch's tutorial is available for new players on this server; sc3 (Custom tag): The owner or a plugin created this tag, so it is not standard Rust are the tags [EU East] Facepunch 1 publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Who is behind [EU East] Facepunch 1?
124 other servers we track also use a playrust.com hostname, so they and [EU East] Facepunch 1 most likely share an operator.
Which Rust Server Score filters and lists feature [EU East] Facepunch 1?
Rust Server Score lists that include [EU East] Facepunch 1: Rust tutorial servers, graded, European Rust servers, graded, Official Rust servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Map and rules
Which rules does [EU East] Facepunch 1 enforce, and what are its settings?
You will find no gather rate in the name of [EU East] Facepunch 1. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Rust's in-game Official tab carries it. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.
Which map is in play on [EU East] Facepunch 1?
[EU East] Facepunch 1 runs a game-generated procedural map at size 4,500, seed 1656653964. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How should you connect to [EU East] Facepunch 1?
Enter client.connect 57.128.211.28:28020 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc3,ts8
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust
Game modeRust survival, played by the standard rules.
mp400
Max playersThe server holds 400 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Gameplay
^t
Tutorial onFacepunch's tutorial is available for new players on this server.
Other
sc3
Custom tagThe owner or a plugin created this tag, so it is not standard Rust.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).