On the class lists: C− (59), with population over 48 hours and no performance mark.
Players now4/ 3501% full
7-day average8peak 23
Rank#1,059top 5%
Last wipe27d agomonthly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 8 of 350 on average. Plenty of space to grow.
Standingrank on player hours
95/ 100
A+
Well up the rankings: #1,059 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 221 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
44/ 100
F
Slipped a little: down 133 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h.
The force wipe · high confidence
wipe-day peak346players, last three wipes
Coming wipes
7d 10hThu 5 Nov, 19:00 UTCFW
35d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 346, 2 hours in, with 99 in the queue.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:43 UTCFW27d ago
346+99 queue
–
running
8
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [EU] Facepunch Premium 2 based in?
You won't find a region tag on [EU] Facepunch Premium 2, but its name indicates Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 79.137.98.146:28015 is the address to use.
How reliable is [EU] Facepunch Premium 2, and is it up?
The server is up: [EU] Facepunch Premium 2 is online now. About 19 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
How well does [EU] Facepunch Premium 2 run?
The average over the last 48 hours was 221 server fps, and it never went below 171. Buildings, deployables and everything else in the world added up to as many as 151,210 entities. Memory use reached up to 6,452 MB. When fps is low and entities climb, that is lag to players.
What Rust version is [EU] Facepunch Premium 2 on?
The server [EU] Facepunch Premium 2 is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.
Resets
When does [EU] Facepunch Premium 2 wipe, and how often?
Once a month, [EU] Facepunch Premium 2 wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 27 days 15 hours. Its tags record that it wipes monthly.
What happens on [EU] Facepunch Premium 2 when wipe day arrives?
Across its recent wipes, the busiest moments averaged 346 players. The latest wipe peaked 2 hours in, with 99 more players queued at that point.
Player numbers
Where does [EU] Facepunch Premium 2 sit among Rust servers?
In the top 5% of all ranked servers, [EU] Facepunch Premium 2 sits at #1,059 for player hours over the last seven days.
How many players does [EU] Facepunch Premium 2 usually have?
[EU] Facepunch Premium 2 is showing 4 players right now, with 350 slots in total. It peaked at 23 and averaged 8 players over the last seven days. The highest average in the last 48 hours came at 17:00 UTC, with 12 players.
Lists and filters
What do [EU] Facepunch Premium 2's tags stand for?
You'll see [EU] Facepunch Premium 2 tagged with official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival, played by the standard rules; mp350 (Max players): 350 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^t (Tutorial on): This server lets newcomers begin with Facepunch's tutorial; ^q (Premium): You need Rust's premium status to get in; sc2 (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Who operates [EU] Facepunch Premium 2?
124 other servers we track also use a playrust.com hostname, so they and [EU] Facepunch Premium 2 most likely share an operator.
Where does [EU] Facepunch Premium 2 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [EU] Facepunch Premium 2: Rust tutorial servers, graded, European Rust servers, graded, Official Rust servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Map and rules
Which rules does [EU] Facepunch Premium 2 enforce, and what are its settings?
The name of [EU] Facepunch Premium 2 gives no gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The in-game Official tab of Rust includes it. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. You need Rust's premium status to get in. VAC, Valve's anti-cheat, is enabled.
Which map is in play on [EU] Facepunch Premium 2?
A procedural map of size 4,500 and seed 2122343034, generated by the game, is what [EU] Facepunch Premium 2 runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
What is the way to join [EU] Facepunch Premium 2?
To connect, start Rust, press F1, and type client.connect 79.137.98.146:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You need Rust's premium status to get in.
Server tags
what each one means
Published asmp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust
Game modeRust survival, played by the standard rules.
mp350
Max players350 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Gameplay
^t
Tutorial onThis server lets newcomers begin with Facepunch's tutorial.
Mods and access
^q
PremiumYou need Rust's premium status to get in.
Other
sc2
Custom tagNot one of Rust's standard tags, it comes from a plugin or the owner.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).