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Every Rust server graded on real, live numbers. 64,636 players on the roll · 11,756 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 79.137.98.17:28015
Name of server

[EU] Facepunch 11

RegisterPresentOnline
Region–
Address79.137.98.17:28015
Last checked6m ago
official monthly wipes vanilla
Launch Rust and join
Overall grade

Steady

67 out of 100, the average of 5 subjects

On the class lists: C− (58), with population over 48 hours and no performance mark.

Players now 3/ 300 1% full
7-day average6peak 19
Rank#1,229top 6%
Last wipe27d agomonthly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 2/ 100 A quiet classroom so far: 6 of 300 on average. Plenty of space to grow.
Standingrank on player hours 94/ 100 Well up the rankings: #1,229 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 224 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 41/ 100 Slipped a little: down 230 places this week. Nothing a good wipe can't fix.

A steady term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0510152012:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

010020030040012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

wipe-day peak40players, last three wipes

Coming wipes

  • 7d 7hThu 5 Nov, 19:00 UTCFW
  • 35d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 40, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW27d ago 40 – running 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
402 / 450
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 215 on average
228 / 250
Rustafied.com - EU Long - Large
EU · groups of 16+ · monthly · 127 on average
76 / 100
Magic Rust — Long | Kлaccикa x1 | Pyccкий
EU · groups of 150+ · 1x · monthly · 123 on average
146 / 300
Rusty Moose |EU Small|
EU · groups of 8+ · monthly · 56 on average
79 / 200
Rustafied.com - EU Long - Small II
EU · groups of 16+ · monthly · 42 on average
40 / 100

Quick answers

from the figures on this page

Server details

Which region is [EU] Facepunch 11 based in?

No region tag appears for [EU] Facepunch 11, but the name suggests Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 79.137.98.17:28015 is the address to use.

Is [EU] Facepunch 11 up, and how steady is its uptime?

The server is up: [EU] Facepunch 11 is online now. The uptime it reports puts the last restart at about 22 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 13 September 2026.

Is [EU] Facepunch 11 smooth to play on?

It never fell below 178 server fps in the last 48 hours, averaging 224. Buildings, deployables and everything else in the world added up to as many as 126,817 entities. At its highest, it used 5,506 MB of memory. Lag is what players feel when fps is low and the entity count climbs.

Which Rust version is [EU] Facepunch 11 running?

You will find [EU] Facepunch 11 on Rust network protocol 2635 and build 168909, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

On what schedule does [EU] Facepunch 11 reset?

[EU] Facepunch 11 wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 27 days 18 hours have passed since this world was made. The tags show a monthly wipe schedule.

What should you expect from wipe day on [EU] Facepunch 11?

The average peak on its recent wipes was 40 players. Peak numbers came 1 hours into the latest wipe.

Player numbers

Where does [EU] Facepunch 11 sit among Rust servers?

Over the last seven days, [EU] Facepunch 11 has #1,229 for player hours, in the top 6% of all ranked servers.

Is [EU] Facepunch 11 a busy server?

With 300 slots available, [EU] Facepunch 11 currently has 3 players. Averaging 6 players over seven days, it peaked at 19. The busiest time in the last 48 hours was 18:00 UTC, with an average of 11 players.

Tags

What is meant by the tags on [EU] Facepunch 11?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust style; mp300 (Max players): Its slot count is 300; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^t (Tutorial on): This server lets newcomers begin with Facepunch's tutorial; sc2 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one are the tags [EU] Facepunch 11 publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Who operates [EU] Facepunch 11?

124 other servers we track also use a playrust.com hostname, so they and [EU] Facepunch 11 most likely share an operator.

Which lists and filters on Rust Server Score show [EU] Facepunch 11?

These Rust Server Score lists count [EU] Facepunch 11 among them: Rust tutorial servers, graded, European Rust servers, graded, Official Rust servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Map and rules

How is [EU] Facepunch 11 set up, and what rules does it keep?

Nothing in the name of [EU] Facepunch 11 states a gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. The in-game Official tab of Rust includes it. Vanilla is what it calls itself: you get the unmodified game: no rate changes, no kits, no rule changes. The server runs Valve's anti-cheat, VAC.

Can you tell me which map [EU] Facepunch 11 uses?

The game generates the procedural map on [EU] Facepunch 11 at size 4,500 with seed 1120034371. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

How to join

How do you get onto [EU] Facepunch 11?

Enter client.connect 79.137.98.17:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Score

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust style.
mp300
Max players Its slot count is 300.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla You get the unmodified game: no rate changes, no kits, no rule changes.

Gameplay

^t
Tutorial on This server lets newcomers begin with Facepunch's tutorial.

Other

sc2
Custom tag A plugin or the owner set this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.