On the class lists: D (54), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 2
Rank#6,297top 28%
Last wipe26d agomonthly schedule
Next wipe8d 13hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
72/ 100
B−
Holds a respectable place: #6,297 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 95 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
47/ 100
D
Slipped a little: down 432 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h.
The force wipe · high confidence
wipe-day peak3players, last three wipes
Coming wipes
8d 13hThu 5 Nov, 19:00 UTCFW
36d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 13 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:57 UTCFW26d ago
3
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [#02中国官方PVE]100倍|死亡不掉|物资可跨服|自动 sit?
You won't find a region tag on [#02中国官方PVE]100倍|死亡不掉|物资可跨服|自动, but its name indicates Asia. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 153.35.147.23:15515.
How dependable is [#02中国官方PVE]100倍|死亡不掉|物资可跨服|自动, and is it online at the moment?
Right now, [#02中国官方PVE]100倍|死亡不掉|物资可跨服|自动 is online. According to its reported uptime, the last restart was about 2 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. It was first seen by Rust Server Score on 13 September 2026.
Does [#02中国官方PVE]100倍|死亡不掉|物资可跨服|自动 perform well?
It averaged 95 server fps over the last 48 hours, with a low of 59. Up to 92,790 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 3,034 MB of memory. Players feel lag when fps drops and entities pile up.
Which Rust version is [#02中国官方PVE]100倍|死亡不掉|物资可跨服|自动 running?
Rust network protocol 2635 and build 168909 on Windows is what [#02中国官方PVE]100倍|死亡不掉|物资可跨服|自动 runs. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does [#02中国官方PVE]100倍|死亡不掉|物资可跨服|自动 wipe its map?
The force wipe each month is the only wipe [#02中国官方PVE]100倍|死亡不掉|物资可跨服|自动 takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 26 days 10 hours. Its tags list a monthly wipe schedule.
What happens on [#02中国官方PVE]100倍|死亡不掉|物资可跨服|自动 when wipe day arrives?
Recent wipes have peaked at 3 players on average. Peak numbers came 13 hours into the latest wipe.
Player numbers
What position does [#02中国官方PVE]100倍|死亡不掉|物资可跨服|自动 hold in the rankings?
In the top 28% of all ranked servers, [#02中国官方PVE]100倍|死亡不掉|物资可跨服|自动 sits at #6,297 for player hours over the last seven days.
How many players does [#02中国官方PVE]100倍|死亡不掉|物资可跨服|自动 usually have?
[#02中国官方PVE]100倍|死亡不掉|物资可跨服|自动 is showing 0 players right now, with 100 slots in total. The seven-day average is 0 players, with a peak of 2. The busiest time in the last 48 hours was 02:00 UTC, with an average of 1 players.
Tags
What do [#02中国官方PVE]100倍|死亡不掉|物资可跨服|自动's tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): Its slot count is 100; ts9 (Group limit): No team may go above 9; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod) are the tags [#02中国官方PVE]100倍|死亡不掉|物资可跨服|自动 publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which person or group runs [#02中国官方PVE]100倍|死亡不掉|物资可跨服|自动?
8 other servers we track also use a 2ust.cn hostname, so they and [#02中国官方PVE]100倍|死亡不掉|物资可跨服|自动 most likely share an operator.
Where does [#02中国官方PVE]100倍|死亡不掉|物资可跨服|自动 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [#02中国官方PVE]100倍|死亡不掉|物资可跨服|自动: Best community servers, graded, Rust PvE servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
Which rules does [#02中国官方PVE]100倍|死亡不掉|物资可跨服|自动 enforce, and what are its settings?
The name of [#02中国官方PVE]100倍|死亡不掉|物资可跨服|自动 gives no gather rate. The limit for a group is 9 players. You get pve here, no PvP between players. The server browser lists it under Community, as a community server. Oxide plugins are running on it. By its own description it is vanilla: nothing is altered here: rates, kits and rules are as Facepunch ships them. You are not covered by VAC, Valve's anti-cheat.
Which map is in play on [#02中国官方PVE]100倍|死亡不掉|物资可跨服|自动?
The game generates the procedural map on [#02中国官方PVE]100倍|死亡不掉|物资可跨服|自动 at size 3,700 with seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.
Getting in
What is the way to join [#02中国官方PVE]100倍|死亡不掉|物资可跨服|自动?
Enter client.connect 153.35.147.23:15515 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://qm.qq.com/cgi-bin/qm/qr?authKey=Cfo470jB58Yv1efdwnphDPUj4MbYBbsTDnPrJwZxCNDCujXlTEVNElxYlGt5MxZ2&k=wVRM9Vohb1fS7DYZ8fP8tKwVqnscM7nj&noverify=0.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts9,^o
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersIts slot count is 100.
ts9
Group limitNo team may go above 9.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).