On the class lists: C (63), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 4
Rank#4,418top 20%
Last wipe26d agomonthly schedule
Next wipe8d 20hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
80/ 100
B+
Holds a respectable place: #4,418 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 84 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
74/ 100
B−
Climbing fast: up 2,134 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h.
The force wipe · high confidence
wipe-day peak3players, last three wipes
Coming wipes
8d 20hThu 5 Nov, 19:00 UTCFW
36d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 43 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:57 UTCFW26d ago
3
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You won't find a region tag on [中国龙]1000倍/死亡不掉/物资可跨服务器, but its name indicates Asia. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 153.35.147.23:20006.
How reliable is [中国龙]1000倍/死亡不掉/物资可跨服务器, and is it up?
Right now, [中国龙]1000倍/死亡不掉/物资可跨服务器 is online. According to its reported uptime, the last restart was about 20 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
How well does [中国龙]1000倍/死亡不掉/物资可跨服务器 run?
The average over the last 48 hours was 84 server fps, and it never went below 50. Buildings, deployables and everything else in the world added up to as many as 96,721 entities. At its highest, it used 5,603 MB of memory. When fps is low and entities climb, that is lag to players.
What Rust version is [中国龙]1000倍/死亡不掉/物资可跨服务器 on?
Rust network protocol 2635 and build 168909 on Windows is what [中国龙]1000倍/死亡不掉/物资可跨服务器 runs. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
On what schedule does [中国龙]1000倍/死亡不掉/物资可跨服务器 reset?
The force wipe each month is the only wipe [中国龙]1000倍/死亡不掉/物资可跨服务器 takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 26 days 3 hours have passed since this world was made. Its tags list a monthly wipe schedule.
What happens on [中国龙]1000倍/死亡不掉/物资可跨服务器 when wipe day arrives?
Recent wipes have peaked at 3 players on average. Peak numbers came 43 hours into the latest wipe.
Player count
Where does [中国龙]1000倍/死亡不掉/物资可跨服务器 place in the wider field of Rust servers?
Over the last seven days, [中国龙]1000倍/死亡不掉/物资可跨服务器 has #4,418 for player hours, in the top 20% of all ranked servers.
What does the population on [中国龙]1000倍/死亡不掉/物资可跨服务器 look like?
[中国龙]1000倍/死亡不掉/物资可跨服务器 is showing 0 players right now, with 100 slots in total. The seven-day average is 0 players, with a peak of 4. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 2 players.
Tags
What do [中国龙]1000倍/死亡不掉/物资可跨服务器's tags stand for?
You'll see [中国龙]1000倍/死亡不掉/物资可跨服务器 tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): The server holds 100 slots; ts9 (Group limit): A team can hold 9 players at most; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod) in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Who operates [中国龙]1000倍/死亡不掉/物资可跨服务器?
The same operator most likely runs [中国龙]1000倍/死亡不掉/物资可跨服务器 and the 8 other servers we track that also publish a 2ust.cn hostname.
Where does [中国龙]1000倍/死亡不掉/物资可跨服务器 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [中国龙]1000倍/死亡不掉/物资可跨服务器: Best community servers, graded, Rust PvE servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
Which rules does [中国龙]1000倍/死亡不掉/物资可跨服务器 enforce, and what are its settings?
The name of [中国龙]1000倍/死亡不掉/物资可跨服务器 gives no gather rate. A group here can reach 9 players. You get pve here, no PvP between players. Under Community in the server browser you will find this community server. Plugins on it number Oxide. The vanilla label is its own: you get the unmodified game: no rate changes, no kits, no rule changes. You are not covered by VAC, Valve's anti-cheat.
[中国龙]1000倍/死亡不掉/物资可跨服务器 runs which map?
A procedural map of size 3,600 and seed 1337, generated by the game, is what [中国龙]1000倍/死亡不掉/物资可跨服务器 runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How should you connect to [中国龙]1000倍/死亡不掉/物资可跨服务器?
To connect, start Rust, press F1, and type client.connect 153.35.147.23:20006. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://68509.cn.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts9,^o
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersThe server holds 100 slots.
ts9
Group limitA team can hold 9 players at most.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).