On the class lists: D (54), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 3
Rank#6,214top 28%
Last wipe26d agomonthly schedule
Next wipe8d 12hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
72/ 100
B−
Holds a respectable place: #6,214 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 73 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 88 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h.
The force wipe · high confidence
wipe-day peak5players, last three wipes
Coming wipes
8d 12hThu 5 Nov, 19:00 UTCFW
36d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 13 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:57 UTCFW26d ago
5
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is 月光PVE|原倍|死亡不掉|玩家无伤|自动种植乐园 based in?
You won't find a region tag on 月光PVE|原倍|死亡不掉|玩家无伤|自动种植乐园, but its name indicates Asia. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 153.35.147.23:28015.
Is 月光PVE|原倍|死亡不掉|玩家无伤|自动种植乐园 up, and how steady is its uptime?
You can join now: 月光PVE|原倍|死亡不掉|玩家无伤|自动种植乐园 is online. The uptime it reports puts the last restart at about 3 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
Does 月光PVE|原倍|死亡不掉|玩家无伤|自动种植乐园 perform well?
It never fell below 14 server fps in the last 48 hours, averaging 73. Buildings, deployables and everything else in the world added up to as many as 139,138 entities. Memory use reached up to 4,452 MB. When fps is low and entities climb, that is lag to players.
On what Rust version does 月光PVE|原倍|死亡不掉|玩家无伤|自动种植乐园 sit?
Rust network protocol 2635 and build 168909 on Windows is what 月光PVE|原倍|死亡不掉|玩家无伤|自动种植乐园 runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
How frequently does 月光PVE|原倍|死亡不掉|玩家无伤|自动种植乐园 wipe its map?
Once a month, 月光PVE|原倍|死亡不掉|玩家无伤|自动种植乐园 wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 26 days 11 hours. Its tags record that it wipes monthly.
What happens on 月光PVE|原倍|死亡不掉|玩家无伤|自动种植乐园 when wipe day arrives?
Recent wipes have peaked at 5 players on average. The crowd on the latest wipe was largest 13 hours after it began.
Population
Where does 月光PVE|原倍|死亡不掉|玩家无伤|自动种植乐园 place in the wider field of Rust servers?
Over the last seven days, 月光PVE|原倍|死亡不掉|玩家无伤|自动种植乐园 has #6,214 for player hours, in the top 28% of all ranked servers.
What does the population on 月光PVE|原倍|死亡不掉|玩家无伤|自动种植乐园 look like?
月光PVE|原倍|死亡不掉|玩家无伤|自动种植乐园 is showing 0 players right now, with 100 slots in total. It peaked at 3 and averaged 0 players over the last seven days. Over the last 48 hours, the peak hour was 13:00 UTC, averaging 1 players.
Tags
How should you read the tags on 月光PVE|原倍|死亡不掉|玩家无伤|自动种植乐园?
gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): 100 slots are available; ts9 (Group limit): No team may go above 9; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod) are the tags 月光PVE|原倍|死亡不掉|玩家无伤|自动种植乐园 publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Who operates 月光PVE|原倍|死亡不掉|玩家无伤|自动种植乐园?
A 2ust.cn hostname is published by 月光PVE|原倍|死亡不掉|玩家无伤|自动种植乐园 and by 8 other tracked servers, which suggests one operator.
Which Rust Server Score filters and lists feature 月光PVE|原倍|死亡不掉|玩家无伤|自动种植乐园?
These Rust Server Score lists count 月光PVE|原倍|死亡不掉|玩家无伤|自动种植乐园 among them: Best community servers, graded, Rust PvE servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
What settings and rules apply on 月光PVE|原倍|死亡不掉|玩家无伤|自动种植乐园?
The name of 月光PVE|原倍|死亡不掉|玩家无伤|自动种植乐园 gives no gather rate. You can play in groups of up to 9 players. You get pve here, no PvP between players. Under Community in the server browser you will find this community server. Oxide plugins are running on it. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. You are not covered by VAC, Valve's anti-cheat.
Which map is in play on 月光PVE|原倍|死亡不掉|玩家无伤|自动种植乐园?
A procedural map of size 4,500 and seed 1337, generated by the game, is what 月光PVE|原倍|死亡不掉|玩家无伤|自动种植乐园 runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How should you connect to 月光PVE|原倍|死亡不掉|玩家无伤|自动种植乐园?
Enter client.connect 153.35.147.23:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://68509.cn.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts9,^o
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max players100 slots are available.
ts9
Group limitNo team may go above 9.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).