On the class lists: C− (56), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average1peak 8
Rank#3,216top 14%
Last wipe28d agomonthly schedule
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
86/ 100
A−
Holds a respectable place: #3,216 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
93/ 100
A
Mostly smooth: 56 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
42/ 100
F
Slipped a little: down 530 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 14% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h.
The force wipe · high confidence
wipe-day peak10players, last three wipes
Coming wipes
6d 21hThu 5 Nov, 19:00 UTCFW
34d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 35 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:57 UTCFW28d ago
10
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does #月光PVE|1000倍|死亡不掉|玩家无伤|自动种植乐园 sit?
The name of #月光PVE|1000倍|死亡不掉|玩家无伤|自动种植乐园 points to Asia, though no region tag is set. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 153.35.147.23:28001.
Is #月光PVE|1000倍|死亡不掉|玩家无伤|自动种植乐园 up, and how steady is its uptime?
The server is up: #月光PVE|1000倍|死亡不掉|玩家无伤|自动种植乐园 is online now. According to its reported uptime, the last restart was about 18 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
Does #月光PVE|1000倍|死亡不掉|玩家无伤|自动种植乐园 perform well?
The average over the last 48 hours was 56 server fps, and it never went below 31. Buildings, deployables and everything else in the world added up to as many as 182,634 entities. Memory use reached up to 7,355 MB. Players feel lag when fps drops and entities pile up.
What Rust version is #月光PVE|1000倍|死亡不掉|玩家无伤|自动种植乐园 on?
The server #月光PVE|1000倍|死亡不掉|玩家无伤|自动种植乐园 is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does #月光PVE|1000倍|死亡不掉|玩家无伤|自动种植乐园 wipe its map?
The force wipe each month is the only wipe #月光PVE|1000倍|死亡不掉|玩家无伤|自动种植乐园 takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 28 days 2 hours have passed since this world was made. The tags show a monthly wipe schedule.
What happens on #月光PVE|1000倍|死亡不掉|玩家无伤|自动种植乐园 when wipe day arrives?
Across its recent wipes, the busiest moments averaged 10 players. 35 hours after the latest wipe began, the crowd hit its peak.
Population
Where does #月光PVE|1000倍|死亡不掉|玩家无伤|自动种植乐园 sit among Rust servers?
Over the last seven days, #月光PVE|1000倍|死亡不掉|玩家无伤|自动种植乐园 has #3,216 for player hours, in the top 14% of all ranked servers.
What does the population on #月光PVE|1000倍|死亡不掉|玩家无伤|自动种植乐园 look like?
With 100 slots available, #月光PVE|1000倍|死亡不掉|玩家无伤|自动种植乐园 currently has 0 players. It peaked at 8 and averaged 1 players over the last seven days. The busiest time in the last 48 hours was 11:00 UTC, with an average of 3 players.
Lists and filters
How should you read the tags on #月光PVE|1000倍|死亡不掉|玩家无伤|自动种植乐园?
The game's browser takes its cue from the tags #月光PVE|1000倍|死亡不掉|玩家无伤|自动种植乐园 has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): 100 slots are available; ts9 (Group limit): No team may go above 9; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Who is behind #月光PVE|1000倍|死亡不掉|玩家无伤|自动种植乐园?
A 2ust.cn hostname is published by #月光PVE|1000倍|死亡不掉|玩家无伤|自动种植乐园 and by 8 other tracked servers, which suggests one operator.
Where does #月光PVE|1000倍|死亡不掉|玩家无伤|自动种植乐园 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include #月光PVE|1000倍|死亡不掉|玩家无伤|自动种植乐园: Best community servers, graded, Rust PvE servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
How is #月光PVE|1000倍|死亡不掉|玩家无伤|自动种植乐园 set up, and what rules does it keep?
You will find no gather rate in the name of #月光PVE|1000倍|死亡不掉|玩家无伤|自动种植乐园. The limit for a group is 9 players. You get pve here, no PvP between players. Under Community in the server browser you will find this community server. The plugin count runs to Oxide. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server runs Valve's anti-cheat, VAC.
Can you tell me which map #月光PVE|1000倍|死亡不掉|玩家无伤|自动种植乐园 uses?
The game generates the procedural map on #月光PVE|1000倍|死亡不掉|玩家无伤|自动种植乐园 at size 4,500 with seed 1337. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
What is the way to join #月光PVE|1000倍|死亡不掉|玩家无伤|自动种植乐园?
To connect, start Rust, press F1, and type client.connect 153.35.147.23:28001. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://68509.cn.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts9,^o
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max players100 slots are available.
ts9
Group limitNo team may go above 9.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A); population is the one to work on (F).