On the class lists: C (61), with population over 48 hours and no performance mark.
Players now2/ 1002% full
7-day average1peak 8
Rank#3,865top 17% · #1418 in EU
Last wipe27d agomonthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
83/ 100
B+
Holds a respectable place: #3,865 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
64/ 100
C
Moving up: up 1,046 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 17% of all ranked servers, top 49% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h.
The force wipe · high confidence
wipe-day peak4players, last three wipes
Coming wipes
7d 6hThu 5 Nov, 19:00 UTCFW
35d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 42 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:59 UTCFW27d ago
4
–
running
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [EU] RustEZ Elysium PvE | Skills | Events | Challenges based in?
In Europe, according to its own listing, sits [EU] RustEZ Elysium PvE | Skills | Events | Challenges, with the EU tag. Rust Server Score takes the server's word for its location and does not trace the hardware. 168.100.161.162:29015 is the address to use.
How dependable is [EU] RustEZ Elysium PvE | Skills | Events | Challenges, and is it online at the moment?
You can join now: [EU] RustEZ Elysium PvE | Skills | Events | Challenges is online. About 29 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
Is [EU] RustEZ Elysium PvE | Skills | Events | Challenges smooth to play on?
The average over the last 48 hours was 60 server fps, and it never went below 60. Buildings, deployables and everything else in the world added up to as many as 112,654 entities. Up to 4,864 MB of memory was used. Players feel lag when fps drops and entities pile up.
On what Rust version does [EU] RustEZ Elysium PvE | Skills | Events | Challenges sit?
Rust network protocol 2635 and build 168909 on Linux is what [EU] RustEZ Elysium PvE | Skills | Events | Challenges runs. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does [EU] RustEZ Elysium PvE | Skills | Events | Challenges reset?
The force wipe each month is the only wipe [EU] RustEZ Elysium PvE | Skills | Events | Challenges takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 27 days 18 hours. Its tags record that it wipes monthly.
What should you expect from wipe day on [EU] RustEZ Elysium PvE | Skills | Events | Challenges?
Across its recent wipes, the busiest moments averaged 4 players. Peak numbers came 42 hours into the latest wipe.
Player count
What position does [EU] RustEZ Elysium PvE | Skills | Events | Challenges hold in the rankings?
In Europe, [EU] RustEZ Elysium PvE | Skills | Events | Challenges is #1,418, and overall it is #3,865 on player hours over the last seven days, in the top 17% of all ranked servers.
What does the population on [EU] RustEZ Elysium PvE | Skills | Events | Challenges look like?
[EU] RustEZ Elysium PvE | Skills | Events | Challenges is showing 2 players right now, with 100 slots in total. Averaging 1 players over seven days, it peaked at 8. Over the last 48 hours, the peak hour was 10:00 UTC, averaging 3 players.
Tags and filters
What do [EU] RustEZ Elysium PvE | Skills | Events | Challenges's tags stand for?
The game's browser takes its cue from the tags [EU] RustEZ Elysium PvE | Skills | Events | Challenges has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^p (PvE): Players do not fight one another here; the world is the danger; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): You will find it under Europe in the browser. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Who is behind [EU] RustEZ Elysium PvE | Skills | Events | Challenges?
A rustez.com hostname is published by [EU] RustEZ Elysium PvE | Skills | Events | Challenges and by 13 other tracked servers, which suggests one operator.
Where does [EU] RustEZ Elysium PvE | Skills | Events | Challenges appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [EU] RustEZ Elysium PvE | Skills | Events | Challenges among them: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
Which rules does [EU] RustEZ Elysium PvE | Skills | Events | Challenges enforce, and what are its settings?
You will find no gather rate in the name of [EU] RustEZ Elysium PvE | Skills | Events | Challenges. The group limit stays at the game's default of 8 players. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map [EU] RustEZ Elysium PvE | Skills | Events | Challenges uses?
[EU] RustEZ Elysium PvE | Skills | Events | Challenges runs a game-generated procedural map at size 4,750, seed 375548497. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.
How to join
What is the way to join [EU] RustEZ Elysium PvE | Skills | Events | Challenges?
Enter client.connect 168.100.161.162:29015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://rustez.com.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^z,^y,^p,^m,EU,gmrust,cs168909,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max players100 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonPlugin framework: Carbon.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).