Skip to the page
Every Rust server graded on real, live numbers. 42,340 players on the roll · 11,701 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 51.161.199.230:28015
Name of server

[AU] Facepunch 2

RegisterPresentOnline
Region–
Address51.161.199.230:28015
Last checked9m ago
official monthly wipes vanilla
Launch Rust and join
Overall grade

Steady

68 out of 100, the average of 5 subjects

On the class lists: C (60), with population over 48 hours and no performance mark.

Players now 2/ 250 1% full
7-day average7peak 14
Rank#1,220top 5%
Last wipe27d agomonthly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 3/ 100 A quiet classroom so far: 7 of 250 on average. Plenty of space to grow.
Standingrank on player hours 95/ 100 Well up the rankings: #1,220 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 185 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 46/ 100 Slipped a little: down 103 places this week. Nothing a good wipe can't fix.

A steady term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0510152002:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

010020030040002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

wipe-day peak30players, last three wipes

Coming wipes

  • 7d 17hThu 5 Nov, 19:00 UTCFW
  • 35d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 30, 39 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW27d ago 30 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rustafied.com - AU Long
OC · groups of 16+ · monthly · 31 on average
15 / 100
AUSSIE MAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKEEP
OC · groups of 8+ · monthly · 4 on average
3 / 500
ClearRust - Monthly/PVE[AUS] For NOOBS
OC · groups of 8+ · monthly · 4 on average
3 / 100
[NZ] Vanilla Rust 1
OC · groups of 8+ · monthly · 4 on average
3 / 75
vanilla +
OC · groups of 16+ · monthly · 1 on average
0 / 75
Rustafied.com - AU Main
OC · groups of 16+ · weekly · 148 on average
13 / 100

Quick answers

from the figures on this page

About the server

In what location does [AU] Facepunch 2 sit?

No region tag appears for [AU] Facepunch 2, but the name suggests Oceania. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 51.161.199.230:28015 is the address to use.

How reliable is [AU] Facepunch 2, and is it up?

The server is up: [AU] Facepunch 2 is online now. The uptime it reports puts the last restart at about 12 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.

How well does [AU] Facepunch 2 run?

It never fell below 149 server fps in the last 48 hours, averaging 185. At its peak, it held 130,159 entities, including buildings, deployables and all else in the world. At its highest, it used 5,966 MB of memory. Lag is what players feel when fps is low and the entity count climbs.

Which Rust version is [AU] Facepunch 2 running?

Rust network protocol 2635 and build 168909 on Windows is what [AU] Facepunch 2 runs. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

When does [AU] Facepunch 2 wipe, and how often?

[AU] Facepunch 2 wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 27 days 7 hours. Its tags record that it wipes monthly.

What happens on [AU] Facepunch 2 when wipe day arrives?

Recent wipes have peaked at 30 players on average. 39 hours after the latest wipe began, the crowd hit its peak.

Player count

What position does [AU] Facepunch 2 hold in the rankings?

Over the last seven days, [AU] Facepunch 2 has #1,220 for player hours, in the top 5% of all ranked servers.

What does the population on [AU] Facepunch 2 look like?

With 250 slots available, [AU] Facepunch 2 currently has 2 players. The seven-day average is 7 players, with a peak of 14. Over the last 48 hours, the peak hour was 09:00 UTC, averaging 9 players.

Lists and filters

What do [AU] Facepunch 2's tags stand for?

You'll see [AU] Facepunch 2 tagged with official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp250 (Max players): The server holds 250 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^t (Tutorial on): This server lets newcomers begin with Facepunch's tutorial; sc2 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Who operates [AU] Facepunch 2?

A playrust.com hostname is published by [AU] Facepunch 2 and by 124 other tracked servers, which suggests one operator.

Which Rust Server Score filters and lists feature [AU] Facepunch 2?

These Rust Server Score lists count [AU] Facepunch 2 among them: Rust tutorial servers, graded, Oceania Rust servers, graded, Official Rust servers, graded and Vanilla Rust servers, graded. You can find it under these server-list filters: Region: Oceania; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Rules and settings

What settings and rules apply on [AU] Facepunch 2?

The name of [AU] Facepunch 2 gives no gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The in-game Official tab of Rust includes it. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map [AU] Facepunch 2 uses?

[AU] Facepunch 2 runs a game-generated procedural map at size 4,500, seed 157227784. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Connecting

How should you connect to [AU] Facepunch 2?

To connect, start Rust, press F1, and type client.connect 51.161.199.230:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Server Score

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp250
Max players The server holds 250 slots.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build This runs on build 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla Facepunch's own version, with no changed rates, kits or rules.

Gameplay

^t
Tutorial on This server lets newcomers begin with Facepunch's tutorial.

Other

sc2
Custom tag A plugin or the owner set this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.